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Ys X: Nordics - Review

Posted on Oct 15, 2024 11:03 by RPGWatch

[​IMG]The Kiseki Nut reviewed the upcoming Ys X: Nordics:

[​IMG]

Ys X Nordics Might Be My JRPG Of The Year



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Diablo 4 - Vessel Of Hatred Review

Posted on Oct 15, 2024 11:03 by RPGWatch

[​IMG]Noobfeed reviewed Diablo 4: Vessel of Hatred:

[​IMG]

Diablo IV: Vessel of Hatred Review

Go back into the jungles of Nahantu with the Spiritborn and some unlikely allies.

Diablo IV has come a long way since its release not too long ago. While it had a fairly rocky start, the game has seen a lot of progress. Much of it has come to a head in Diablo IV: Vessel of Hatred, a new leap that steps away from demon-slaying and fighting gods to explore an old location that many might remember.

Diablo IV: Vessel of Hatred continues where the main game left off, giving you the option as a new player to skip the main game and get right into the DLC. Diablo IV: Vessel of Hatred gives you access to a new zone: Nahantu. You get sent off there, looking for a missing companion right after the events of the main game.

[...]

Verdict
Diablo IV: Vessel of Hatred makes the Diablo experience even better with all-new mechanics and a new class. Nahantu is great to get back into but leaves much to be desired.

Score: 80/100

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Rogue Trader - Patch 1.2.1.17 released

Posted on Oct 15, 2024 05:02 by RPGWatch

[​IMG]Patch 1.2.1.17 for Rogue Trader has been released:

[​IMG]

Patch 1.2.1.17 is here!

Lord Captains!

The Omnissiah blessed us with the Patch 1.2.1.17! Our Tech-Priests are humbly presenting nearly one hundred fixes, changes, and improvements that are ready to explore.

Please be aware of the plot spoilers below!

Note that this forum always contains up-to-date information on known issues and the roadmap of upcoming patches.

Patch Notes:

[...]

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Banquet for Fools - Preview

Posted on Oct 15, 2024 05:02 by RPGWatch

[​IMG]Mortismal Gaming checked out Banquet for Fools:

[​IMG]

Check Out: Banquet For Fools



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Those Who Rule - Development Update October

Posted on Oct 15, 2024 05:02 by RPGWatch

[​IMG]October news for the tactical RPG Those Who Rule:

[​IMG]

Dev Update (October 2024)

Hey everyone!

Sorry for the late update, but I've narrowed down the release month to January 2025!!

I've been nose to the grindstone on polishing up the demo for the Steam Next Fest that we'll be participating in starting TOMORROW! Really excited to see how it goes, as it's usually a major source of visibility for indies. This one has over 3,000 games participating though so we'll have to wait and see.

We also have a shiny new trailer to announce the new launch month.


Between all the demo updates and trailer creation, I also had time for finishing up chapter 8, focusing on a more tight experience. I have a new process for designing maps that I think is going to be super engaging:

The new demo is also released now, still up to chapter 3, but I've gotten a ton of feedback that I've already incorporated into the game.

[...]

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Songs of Conquest - New Faction is coming!

Posted on Oct 15, 2024 05:02 by RPGWatch

[​IMG]Songs of Conquest will get a new faction called Vanir as a DLC:

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New faction is coming! (Vanir Teaser)


This winter, you'll be getting Vanir, our first DLC. It means you won't have to wait long to experience brand-new units, fresh Wielders, and beautifully harsh winter biomes. Inspired by Viking and Scandinavian folklore, the Vanir raiders will bring some interesting new twists to Songs of Conquest!

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Dragon Quest III - Side Quest Gameplay

Posted on Oct 15, 2024 05:02 by RPGWatch

[​IMG]Gematsu explains the gameplay of Dragon Quest III:

[​IMG]

Dragon Quest III HD-2D Remake 'Side Quest' gameplay

Publisher Square Enix and developer Artdink Corporation have released seven minutes of new gameplay for Dragon Quest III HD-2D Remake running on PlayStation 5, which is focused on one of the game's side quests.

Here is some additional information about what you will see in the footage:

The Sleepy Village of Norvik

The world of Dragon Quest III is large and full of things to discover. There's a real sense of exploration and discovery, and exploring every nook and cranny of these beautiful lands is strongly encouraged. After all, who knows what an inquisitive adventurer might find?

Naturally, you may discover gear, items, and other valuables, but exploring can also open up new questlines for you to explore.

An example of this is shown in the new gameplay footage. If you venture north after traveling to Romaria, you may find the sleepy hamlet of Norvik-and when we say "sleepy," we mean that literally.

[...]



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Hidden Pass - Announced for February 4, 2025

Posted on Oct 14, 2024 22:53 by RPGWatch

[​IMG]The tactical RPG Hidden Path has been announced for February 4, 2025:

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Hidden Pass is a Tactical Turn-Based RPG inspired by Divinity OS 2 and Wartales.


Hidden Pass is a Tactical Turn-Based RPG inspired by Divinity OS 2 and Wartales with arena-like combat, square grid system and initiative order. Build a team of skyfaring heroes, wield techno-magical devices and construct automatons as you explore sky-islands rich in secrets and Elyrium crystals.

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Kill The Shadow - Gameplay Trailer

Posted on Oct 14, 2024 22:53 by RPGWatch

[​IMG]A new trailer for Kill the Shadow:

[​IMG]

Kill the Shadow - Gameplay Trailer



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RPG General News - More Souls-Likes

Posted on Oct 14, 2024 22:53 by RPGWatch

[​IMG]Iron Pineapple played nine more Souls-Likes:

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I played 9 MORE Souls-Like games you've never heard of (AGAIN)


TIMESTAMPS
0:00 Intro
1:31 Home Defender
6:35 Atlyss
27:42 Nine Sols
39:24 Enotria
1:02:53 Nightmare Kart
1:18:01 TimeLost
1:25:49 Slime Heroes
1:35:26 Gorble
1:39:19 Perennial Order

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Banquet for Fools - Matt Chat #540

Posted on Oct 14, 2024 22:53 by RPGWatch

[​IMG]Matt talked with Joseph and Hannah Williams about Banquet for Fools:

[​IMG]

MC540: Joseph and Hannah Williams on Banquet for Fools



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Alvara - New Features

Posted on Oct 14, 2024 22:53 by RPGWatch

[​IMG]The Early Access title Alvara got a lot of new features - a demo is available:

[​IMG]

Alvara

Story

Immerse yourself in Alvara, a forgotten land at the heart of the Vat, the infinite universe. This RPG with mechanics inspired by the classics of the genre offers an innovative narrative experience and an immersive system of choices. Every decision you make will shape Alvara's destiny and influence her story.

Forge your own adventure in this rich, captivating world, where every choice has real, tangible consequences. Explore varied environments, meet fascinating characters and make crucial decisions that will determine Alvara's fate.

You are Zoltae, an orphaned warrior from Bazzya. Your tormented past and uncertain future plunge you into an epic quest where every choice will determine the fate of Alvara, the lost land. Will you save Alvara from the darkness that threatens it, or doom its inhabitants to a bleak future?

Discover how your past and future are intimately linked to the history of Alvara, and influence the world in which you live.

Choose
Make your own choices, where each decision will have irreversible consequences for Alvara and its inhabitants. Write a unique story where your quest for truth and justice may well lead to the destruction of everything you love.

Recruit
Meet colorful characters with unique motivations and personalities. Convince them to join you and form a formidable team to face the dangers of Alvara. Take advantage of their skills and strength to overcome the obstacles that stand in your way.

Fight
Master tactical turn-based combat where strategy is your ultimate weapon. The unique Synergy system lets you unleash devastating attacks if your allies trust you, but will leave you exhausted afterwards.
Make crucial choices: will you fight alongside the most powerful warriors who despise you, or will you prefer the cunning thief who faithfully follows you? Each ally has its strengths and weaknesses, so exploit them wisely to triumph.

Exploration
Explore the vast expanses of Alvara, especially the continent of Occilargia. Wander through richly varied landscapes and discover ancient ruins that hold the secrets of the past. Understand the history of the world and your place in it. But will you be ready to accept the truth, even if it challenges everything you believe?

Features
  • Combat: Immerse yourself in battles offering an immersive or strategic experience, with the option of choosing your angle of view.
  • Menu: Enjoy an ergonomic menu that lets you navigate freely between the map, equipment and your missions.
  • Interaction: Interact with hundreds of objects, explore the world, harvest its riches and discover its secrets.
  • Dungeons: Put your wits to the test by solving puzzles to understand the world and find your way.
  • Exploration: Enjoy an immersive camera that moves closer when you walk and farther when you run, for a better gameplay experience.
  • Quests and Merchanting: Take part in quests and vary prices according to your relationship with merchants, adding a social dimension to your transactions.
  • Blacksmithing and alchemy: Master the art of crafting and alchemy to forge or craft anything you desire.
  • Exploration: Discover interactive maps and, if you find them, use them to travel quickly to the places you've discovered.
  • Unique events: Unique events linked to the calendar will be present throughout Alvara, to create a more dynamic gameplay that will have a direct impact on it.
  • Skills: Develop your character and those of your team, with your skill points.

About Early Access:
Currently, early access allows you to explore Alvara up to the Bazzya Road (end). After that, although the game is fully playable, updates have not yet been implemented. However, you should know that they are weekly, and that embarking on the Alvara adventure will keep you captivated for many hours!

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Archaelund - Update 0.8.1 released

Posted on Oct 13, 2024 16:23 by RPGWatch

[​IMG]The Early Access title Archaelund got a new update:

[​IMG]

Beta release: update 0.8.1 is out!

You can join Beta and start testing the new content now, or wait a little until it gets publicly released.
At long last, it is here! The first major update to Archaelund has arrived. Want to join Beta and try it? Here are the instructions. I advise you to not overwrite all of your previous saves, just in case! this is Beta testing, remember.

Here is the provisional list of changes (I'll keep adding and fixing while testing goes along, so definitive 0.8.1 changelog may differ).

New Content & Improvements
  • Added a new outdoor region east of the Galeb Peninsula, with a town and a new dungeon to explore. Some dungeons and area sections are still not accessible.
  • 12 new side-quests added (one of them non-completable, marked as such on journal).
  • Level cap raised to 5!
  • Many new talents implemented.
  • Rank III spells implemented only for Impetus and Mentalism Disciplines, the rest are on the way. Please don't raise other Disciplines to Rank III yet.
  • New companion available after one of the new quests is completed.
  • New Alchemy recipes (Difficulty 6 & 7), some of which need to be purchased or found. Crafting recipes will come in the next update.
  • All skills are now implemented and have at least a few checks present in the game, although some like
*Maps & Charts* will see new functions added in the future.

Balance
  • Talents Beast Mastery and Tenacious Fortitude I, II and III have been improved, please see the new descriptions.
  • Spell Torment of Needles now deals 1d6+2 damage per round (was 1d6).
  • Spell Searing Malison instant damage is unchanged, but afterwards will now deal 1d8 damage per round (was 1d6).
  • Slightly reduced the amount of enemies for certain encounters in the Peninsula.
  • Talent Herbalist is now adapted to the updated skill system; it was unintendedly giving an extra herb foraged in nearly every case.
  • Potion of Healing slightly adjusted in effect and price(slightly cheaper and less potent). New potions available via Alchemy.
  • Ghosts are now more resilient to physical, cold, fire and toxic damage.
  • Lifeless creature bonuses increased slightly.
Content changes & adjustments
  • Added the proper loot to certain chest in the Redaxe Tomb.
  • Creature type *Spirit* renamed to *Fey* for clarity.
  • Some outcomes of quests *The Ancient Lantern* and *Wielder of the Red Axe* now also grant Urendale reputation. This is gained retroactively.
Bugfixes
  • On some occasions, a combat spell with zero rounds remaining would linger forever on a character, especially when its caster was killed after casting it. Fixed.
  • NPCs were not receiving its correct Critical Defense. Fixed.


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Age of Wonders 4 - Dev Diary #35

Posted on Oct 13, 2024 16:23 by RPGWatch

[​IMG]Dev diary #35 for Age of Wonder 4:

[​IMG]

Dev Diary #35 - Ways of War: Tomes and Wildlife

Hello again! I am Luis Ferreira, a senior designer at Triumph Studios. This time we are going over the Tomes and Wildlife that will be available to you on the first pack of our second expansion pass, Ways of War.

[...]

Conclusion

And there it is, tomes and the wildlife! I didn't go over everything that a tome has but I hope this gives you a taste of what you can play with in the future, when Ways of War releases on the 5th of November! Hope to see you there, and join us next week for another Dev Diary!

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Dragon Age - Cut Content explained

Posted on Oct 13, 2024 16:23 by RPGWatch

[​IMG]Game Rant explains what was originally planned for Dragon Age: Origins:

[​IMG]

Dragon Age: Origins' Cut Content Explained

Key Takeaways
  • Dragon Age: Origins originally planned more character origins, like a Human Commoner similar to Luke Skywalker's story.
  • Numerous companion features, like Jowan as a full-time companion and other companion features, were cut from the final Dragon Age: Origins release.
  • Story beats and quests were also removed, such as a quest involving defaming the player character by an NPC hired by Loghain.
Video games go through a lot during the development stage, from additions to subtractions and divisions to multiplications. At the end of it all, there is generally plenty of content left on the cutting room floor, and that includes BioWare's classic RPG, Dragon Age: Origins. Dragon Age: Origins is considered one of the best role-playing games ever made, but it didn't reach that point without first having plenty of content cut from its final form.

With the release of the highly anticipated Dragon Age: The Veilguard just around the corner, it's worth looking at everything that was cut from the Dragon Age game that started it all, Dragon Age: Origins. Cuts from Dragon Age: Origins included numerous character origins, companion features - both narrative and visual - and several story beats and quests. Fortunately, it still came out on the other side a critically acclaimed experience that is still recognized to this day as a bedrock for BioWare and role-playing games.

[...]

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