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Merchant League

Discussion in 'Baldur's Gate (Classic)' started by Xerxes, Jan 24, 2004.

  1. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    Continuing :yot: ...

    BG1 items do not use the 'enchantment' field at all, because there are few creatures that need +x weapons to hit. The few that do, such as the wolfweres in TotSC, use other item flags such as 'magical,' 'cold-iron' or 'silver' to determine if a weapon can hit. BG1 items have their enchantment set to 0.

    As such, the Heavy Crossbow in BG1 has an enchantment of 0--this is also true in Tutu, as its item file is imported from BG1 rather than using the existing BG2 version. In BG2, it's coded as a +5 weapon, but it still won't hit Kangaxx. The ammo needs to be +4, not the launcher.
     
  2. Baronius

    Baronius Mental harmony dispels the darkness ★ SPS Account Holder Veteran

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    This applies to all ranged weapons that shoot projectiles. The enchantment of the ammo determines what it can hit. The hit and damage bonuses of the launcher only give bonus to THAC0 and damage.
     
  3. TheAngulion Gems: 1/31
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    Thanks for your answers and sorry for drifting :yot:
     
  4. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    Yes, it's the ammo that determines the outcome, but I thought you were asking for the coding on the weapon. I did not know the coding wasn't on BG1 weapons. So yeah, it doesn't matter what the weapon is coded in determining what it can hit (except certain weapons that don't require ammo like Gesen and Everard).
     
  5. Edwin Gems: 3/31
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    OK, I didn't help him before. In my current game, I will. I'd like that sword.
     
  6. TheAngulion Gems: 1/31
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    Well, it depends on what you want, as always. If you don't help him you can get 2 of these +1/+3 bastard swords (1 from Aldeth + 1 from a house in Ulgoth's Beard) and the +5 heavy crossbow. If you do help him you can get 3 bastard swords (pickpocket 1 from Aldeth, 1 reward from Aldeth in BG + 1 from a house in Ulgoth's Beard). IMHO two is more than sufficient.
     
  7. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    Well, you also miss out on a TON is XP if you side with the druids. I think you get 4,000 XP for killing the main druid, 120 XP for each of the minor druids, and then a 2,000 XP bonus when talking to Aldeth after defending him.

    Then once you get to the Merchants League, there are probably at least a dozen dopplegangers there to kill, and they're 420 XP each. Plus, I'm sure you get a bonus after that as well for completing the quest.

    And geez, how come people actually want to kill Aldeth (I'm getting a complex over this!).
     
  8. Niskers Gems: 7/31
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    As a waaay off topic footnote, it's not really all that important, I just thought I should clear it up because it's starting to happen fairly regularily.

    heh

    Niskers->me->female :eek: so "she" not "he" thanks!

    We now return you to your regularly scheduled game.
     
  9. Aces Gems: 19/31
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    You get his nice sword for helping him.
    The same one if you killed him, but you get all that extra XP for helping him! :D
     
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