1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Tales of the Sword Coast areas - when to visit

Discussion in 'Baldur's Gate (Classic)' started by Harbourboy, Sep 27, 2004.

  1. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,354
    Likes Received:
    99
    [​IMG] The new areas added with Tales of the Sword Coast (Ulgoth's Beard and Dulgar's Tower) have been on my map for ages. So far, there has been no plot-related reason to visit them, so I haven't.

    Is there ever a plot-driven reason to visit those areas? Or do you just have to wander over there for sake of wandering over there - just to see what is there?

    [ September 29, 2004, 23:03: Message edited by: Taluntain ]
     
  2. Emmanuel Julius Gems: 4/31
    Latest gem: Sunstone


    Joined:
    Apr 28, 2004
    Messages:
    89
    Likes Received:
    0
    No i think there is no plot-driven reason to visit either Ulgoth's Beard or Dulgar's Tower...so yeah wandering for the sake of it :)

    It also makes more sense to visit Ulgoth's Beard first in terms of quests related to ToSC.
     
  3. Baronius

    Baronius Mental harmony dispels the darkness ★ SPS Account Holder Veteran

    Joined:
    Aug 13, 2002
    Messages:
    1,783
    Likes Received:
    14
    If you want to go to Durlag's Tower as a tourist (and see how the trip of other tourists end...), speak to Ike in Ulgoth's Beard.

    By the way, no these areas aren't related with any serious quest. In original BG, somewhere I slightly remember meeting a wanderer who mentions Durlag's Tower... that's all I think.
     
  4. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,354
    Likes Received:
    99
    So when should I visit them then?
     
  5. Emmanuel Julius Gems: 4/31
    Latest gem: Sunstone


    Joined:
    Apr 28, 2004
    Messages:
    89
    Likes Received:
    0
    It's really up to you except that you'll probably need a high level party in order to tackle the new areas.

    Usually do them before I enter Baldur's Gate...
     
  6. Baronius

    Baronius Mental harmony dispels the darkness ★ SPS Account Holder Veteran

    Joined:
    Aug 13, 2002
    Messages:
    1,783
    Likes Received:
    14
    I usually do them before travelling to Candlekeep. Or when I have returned to BG.
     
  7. Ziad

    Ziad I speak in rebuses Veteran

    Joined:
    Aug 3, 2004
    Messages:
    4,088
    Media:
    57
    Likes Received:
    47
    I do them any time in chapter 5, either before entering Baldur's Gate or once I'm done there. One small quest in Ulgoth's Beard could be a little different if you go there after completing all the quests in Baldur's Gate.
     
  8. Baronius

    Baronius Mental harmony dispels the darkness ★ SPS Account Holder Veteran

    Joined:
    Aug 13, 2002
    Messages:
    1,783
    Likes Received:
    14
    To avoid spoiling others' fun, my question will be vague: do you mean the quest that is related with a wizard, right? ;)
     
  9. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

    Joined:
    May 15, 2003
    Messages:
    12,434
    Media:
    46
    Likes Received:
    250
    Gender:
    Male
    I'm sure he does Baronius. I would say it would be foolhardy to attempt to tackle any part of the expansion with out at least a level 6 party. I would recommmend even higher for the dungeon's below Durlag's Tower.
     
  10. Rednik Gems: 21/31
    Latest gem: Pearl


    Joined:
    Mar 6, 2004
    Messages:
    1,340
    Likes Received:
    0
    I'd recommend to do Durlag's tower at the very, very end.

    It's arguably the hardest and most frustrating dungeon in any BG game ever.
     
  11. Tiberius Gems: 6/31
    Latest gem: Jasper


    Joined:
    Aug 3, 2004
    Messages:
    150
    Likes Received:
    0
    go to Ulgoths beard first and talk to the dwarf in the bar. Do whatever you need and then hit Durlags tower at the end. You will find out that you need to go back to Ulgoths beard after Durlags.
     
  12. Shoshino

    Shoshino Irritant Veteran

    Joined:
    Jul 8, 2001
    Messages:
    2,086
    Media:
    66
    Likes Received:
    79
    Gender:
    Male
    lots of nice items down there
     
  13. Tiberius Gems: 6/31
    Latest gem: Jasper


    Joined:
    Aug 3, 2004
    Messages:
    150
    Likes Received:
    0
    lots of good stuff, I would go to Ulgoths beard before finishing Baldur's. Durlag's is pretty tough for lower levels and the mage labrynth to the North is pretty hard to. Just my opinion, but I would wait until you are ready to put the beat down on Sarevok and then go to Durlag's and the mage stronghold. good luck
     
  14. Falk Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Oct 21, 2004
    Messages:
    12
    Likes Received:
    0
    I must say the new areas in TotSC are very poorly integrated with the rest of the game. I mean, the only in-game reason to go to Durlag's tower is going like a tourist. Isn't that just a bad way of implanting a new hack-N-slash area?

    I realize it must've been hard to put in those areas in an already existing game, a game without needs for more areas. Yet, they could've come up with something slightly better - maybe some new NPC's that want to travel to those places with you? That couldn't have been too hard to do. It would've been enough with like 2 or 3 new NPC's that could be found either in Ulgoth's Beard or in some other already existing area.

    Don't think I don't like the TotSC expansion tho, because I love it ;) Yet some thing could've been done better.
     
  15. Colthrun

    Colthrun Walk first in the forest and last in the bog Veteran

    Joined:
    Mar 19, 2004
    Messages:
    1,856
    Likes Received:
    6
    Gender:
    Male
    @Falk,

    It is up to the player to explore new areas or not, BG1 is not like BG2, where all the places to go are indicated by one NPC or another.

    Regarding Durlag's Tower, when you go to Gullykin, the halfling that welcomes you talks about it, even if you don't have ToSC installed. And one learns about Gullykin and the Firewine ruins by talking to townsfolk. In fact, you can get references to most of the areas of the game in the same fashion.

    I don't remember if there were references to Ulgoth's Beard, but there were no refences at all to the Bassilisk Forest either, and people found it in the game, nonetheless.
     
  16. Kam Gems: 15/31
    Latest gem: Waterstar


    Joined:
    Sep 2, 2002
    Messages:
    763
    Likes Received:
    0
    I actually liked the whole tourist thing. It seemed like a nice change from just going to some ruins with the express purpose of adventuring. Even adventurers can be tourists, right?
     
  17. Falk Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Oct 21, 2004
    Messages:
    12
    Likes Received:
    0
    Colthrun - don't take my words wrong. I was just giving TotSC a little bit of criticism, yet I still said I loved the expansion. It's just that if I had made it myself, I would probably have spent much more time implanting the new areas more completely. What you say is right, and like Kam says it is an interesting thing to be a tourist for once.

    Just wanted to tell things from my perspective!
     
  18. Urithrand

    Urithrand Mind turning the light off? ★ SPS Account Holder Veteran

    Joined:
    Jul 26, 2004
    Messages:
    1,358
    Media:
    20
    Likes Received:
    15
    Gender:
    Male
    @ Colthrun, Ulgoth's Beard is mentioned in Feldepost's Inn. Marl's son bought a plow with money he made clearing out Kobolds near Ulgoth's Beard or something.

    I always do the ToSC quests right before the thief maze, which makes them a lot less intimidating. Also it means I've usually hit the experience cap by the time I go down to face Sarevok.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.