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Are you an Evil Overlord?

Discussion in 'Whatnots' started by ejsmith, Jan 22, 2003.

  1. ejsmith Gems: 25/31
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    If so, read on.

    The Top 100 rules for Evil Overlords:

    My Legions of Terror will have helmets with clear plexiglass visors, not
    face-concealing ones.

    My ventilation ducts will be too small to crawl through.

    My noble half-brother whose throne I usurped will be killed, not kept
    anonymously imprisoned in a forgotten cell of my dungeon.

    Shooting is not too good for my enemies.

    The artifact which is the source of my power will not be kept on the Mountain of
    Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be
    in my safe-deposit box. The same applies to the object which is my one weakness.

    I will not gloat over my enemies' predicament before killing them.

    When I've captured my adversary and he says, "Look, before you kill me, will you
    at least tell me what this is all about?" I'll say, "No." and shoot him. No, on
    second thought I'll shoot him then say "No."

    After I kidnap the beautiful princess, we will be married immediately in a quiet
    civil ceremony, not a lavish spectacle in three weeks' time during which the
    final phase of my plan will be carried out.

    I will not include a self-destruct mechanism unless absolutely necessary. If it
    is necessary, it will not be a large red button labelled "Danger: Do Not Push".
    The big red button marked "Do Not Push" will instead trigger a spray of bullets
    on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not
    clearly be labelled as such.

    I will not interrogate my enemies in the inner sanctum -- a small hotel well
    outside my borders will work just as well.

    I will be secure in my superiority. Therefore, I will feel no need to prove it
    by leaving clues in the form of riddles or leaving my weaker enemies alive to
    show they pose no threat.

    One of my advisors will be an average five-year-old child. Any flaws in my plan
    that he is able to spot will be corrected before implementation.

    All slain enemies will be cremated, or at least have several rounds of
    ammunition emptied into them, not left for dead at the bottom of the cliff. The
    announcement of their deaths, as well as any accompanying celebration, will be
    deferred until after the aforementioned disposal.

    The hero is not entitled to a last kiss, a last cigarette, or any other form of
    last request.

    I will never employ any device with a digital countdown. If I find that such a
    device is absolutely unavoidable, I will set it to activate when the counter
    reaches 117 and the hero is just putting his plan into operation.

    I will never utter the sentence "But before I kill you, there's just one thing I
    want to know."

    When I employ people as advisors, I will occasionally listen to their advice.

    I will not have a son. Although his laughably under-planned attempt to usurp
    power would easily fail, it would provide a fatal distraction at a crucial point
    in time.

    I will not have a daughter. She would be as beautiful as she was evil, but one
    look at the hero's rugged countenance and she'd betray her own father.

    Despite its proven stress-relieving effect, I will not indulge in maniacal
    laughter. When so occupied, it's too easy to miss unexpected developments that a
    more attentive individual could adjust to accordingly.

    I will hire a talented fashion designer to create original uniforms for my
    Legions of Terror, as opposed to some cheap knock-offs that make them look like
    Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were
    eventually defeated and I want my troops to have a more positive mind-set.

    No matter how tempted I am with the prospect of unlimited power, I will not
    consume any energy field bigger than my head.

    I will keep a special cache of low-tech weapons and train my troops in their
    use. That way -- even if the heroes manage to neutralize my power generator
    and/or render the standard-issue energy weapons useless -- my troops will not be
    overrun by a handful of savages armed with spears and rocks.

    I will maintain a realistic assessment of my strengths and weaknesses. Even
    though this takes some of the fun out of the job, at least I will never utter
    the line "No, this cannot be! I AM INVINCIBLE!!!" (After that, death is usually
    instantaneous.)

    No matter how well it would perform, I will never construct any sort of
    machinery which is completely indestructible except for one small and virtually
    inaccessible vulnerable spot.

    No matter how attractive certain members of the rebellion are, there is probably
    someone just as attractive who is not desperate to kill me. Therefore, I will
    think twice before ordering a prisoner sent to my bedchamber.

    I will never build only one of anything important. All important systems will
    have redundant control panels and power supplies. For the same reason I will
    always carry at least two fully loaded weapons at all times.

    My pet monster will be kept in a secure cage from which it cannot escape and
    into which I could not accidentally stumble.

    I will dress in bright and cheery colors, and so throw my enemies into
    confusion.

    All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in
    the land will be preemptively put to death. My foes will surely give up and
    abandon their quest if they have no source of comic relief.

    All naive, busty tavern wenches in my realm will be replaced with surly,
    world-weary waitresses who will provide no unexpected reinforcement and/or
    romantic subplot for the hero or his sidekick.

    I will not fly into a rage and kill a messenger who brings me bad news just to
    illustrate how evil I really am. Good messengers are hard to come by.

    I won't require high-ranking female members of my organization to wear a
    stainless-steel bustier. Morale is better with a more casual dress-code.
    Similarly, outfits made entirely from black leather will be reserved for formal
    occasions.

    I will not turn into a snake. It never helps.

    I will not grow a goatee. In the old days they made you look diabolic. Now they
    just make you look like a disaffected member of Generation X.

    I will not imprison members of the same party in the same cell block, let alone
    the same cell. If they are important prisoners, I will keep the only key to the
    cell door on my person instead of handing out copies to every bottom-rung guard
    in the prison.

    If my trusted lieutenant tells me my Legions of Terror are losing a battle, I
    will believe him. After all, he's my trusted lieutenant.

    If an enemy I have just killed has a younger sibling or offspring anywhere, I
    will find them and have them killed immediately, instead of waiting for them to
    grow up harboring feelings of vengeance towards me in my old age.

    If I absolutely must ride into battle, I will certainly not ride at the
    forefront of my Legions of Terror, nor will I seek out my opposite number among
    his army.

    I will be neither chivalrous nor sporting. If I have an unstoppable superweapon,
    I will use it as early and as often as possible instead of keeping it in
    reserve.

    Once my power is secure, I will destroy all those pesky time-travel devices.

    When I capture the hero, I will make sure I also get his dog, monkey, ferret, or
    whatever sickeningly cute little animal capable of untying ropes and filching
    keys happens to follow him around.

    I will maintain a healthy amount of skepticism when I capture the beautiful
    rebel and she claims she is attracted to my power and good looks and will gladly
    betray her companions if I just let her in on my plans.

    I will only employ bounty hunters who work for money. Those who work for the
    pleasure of the hunt tend to do dumb things like even the odds to give the other
    guy a sporting chance.

    I will make sure I have a clear understanding of who is responsible for what in
    my organization. For example, if my general screws up I will not draw my weapon,
    point it at him, say "And here is the price for failure," then suddenly turn and
    kill some random underling.

    If an advisor says to me "My liege, he is but one man. What can one man possibly
    do?", I will reply "This." and kill the advisor.

    If I learn that a callow youth has begun a quest to destroy me, I will slay him
    while he is still a callow youth instead of waiting for him to mature.

    I will treat any beast which I control through magic or technology with respect
    and kindness. Thus if the control is ever broken, it will not immediately come
    after me for revenge.

    If I learn the whereabouts of the one artifact which can destroy me, I will not
    send all my troops out to seize it. Instead I will send them out to seize
    something else and quietly put a Want-Ad in the local paper.

    My main computers will have their own special operating system that will be
    completely incompatible with standard IBM and Macintosh powerbooks.

    If one of my dungeon guards begins expressing concern over the conditions in the
    beautiful princess' cell, I will immediately transfer him to a less
    people-oriented position.

    I will hire a team of board-certified architects and surveyors to examine my
    castle and inform me of any secret passages and abandoned tunnels that I might
    not know about.

    If the beautiful princess that I capture says "I'll never marry you! Never, do
    you hear me, NEVER!!!", I will say "Oh well" and kill her.

    I will not strike a bargain with a demonic being then attempt to double-cross it
    simply because I feel like being contrary.

    The deformed mutants and odd-ball psychotics will have their place in my Legions
    of Terror. However before I send them out on important covert missions that
    require tact and subtlety, I will first see if there is anyone else equally
    qualified who would attract less attention.

    My Legions of Terror will be trained in basic marksmanship. Any who cannot learn
    to hit a man-sized target at 10 meters will be used for target practice.

    Before employing any captured artifacts or machinery, I will carefully read the
    owner's manual.

    If it becomes necessary to escape, I will never stop to pose dramatically and
    toss off a one-liner.

    I will never build a sentient computer smarter than I am.

    My five-year-old child advisor will also be asked to decipher any code I am
    thinking of using. If he breaks the code in under 30 seconds, it will not be
    used. Note: this also applies to passwords.

    If my advisors ask "Why are you risking everything on such a mad scheme?", I
    will not proceed until I have a response that satisfies them.

    I will design fortress hallways with no alcoves or protruding structural
    supports which intruders could use for cover in a firefight.

    Bulk trash will be disposed of in incinerators, not compactors. And they will be
    kept hot, with none of that nonsense about flames going through accessible
    tunnels at predictable intervals.

    I will see a competent psychiatrist and get cured of all extremely unusual
    phobias and bizarre compulsive habits which could prove to be a disadvantage.

    If I must have computer systems with publically available terminals, the maps
    they display of my complex will have a room clearly marked as the Main Control
    Room. That room will be the Execution Chamber. The actual main control room will
    be marked as Sewage Overflow Containment.

    My security keypad will actually be a fingerprint scanner. Anyone who watches
    someone press a sequence of buttons or dusts the pad for fingerprints then
    subsequently tries to enter by repeating that sequence will trigger the alarm
    system.

    No matter how many shorts we have in the system, my guards will be instructed to
    treat every surveillance camera malfunction as a full-scale emergency.

    I will spare someone who saved my life sometime in the past. This is only
    reasonable as it encourages others to do so. However, the offer is good one time
    only. If they want me to spare them again, they'd better save my life again.

    All midwives will be banned from the realm. All babies will be delivered at
    state-approved hospitals. Orphans will be placed in foster-homes, not abandoned
    in the woods to be raised by creatures of the wild.

    When my guards split up to search for intruders, they will always travel in
    groups of at least two. They will be trained so that if one of them disappears
    mysteriously while on patrol, the other will immediately initiate an alert and
    call for backup, instead of quizzically peering around a corner.

    If I decide to test a lieutenant's loyalty and see if he/she should be made a
    trusted lieutenant, I will have a crack squad of marksmen standing by in case
    the answer is no.

    If all the heroes are standing together around a strange device and begin to
    taunt me, I will pull out a conventional weapon instead of using my unstoppable
    superweapon on them.

    I will not agree to let the heroes go free if they win a rigged contest, even
    though my advisors assure me it is impossible for them to win.

    When I create a multimedia presentation of my plan designed so that my
    five-year-old advisor can easily understand the details, I will not label the
    disk "Project Overlord" and leave it lying on top of my desk.

    I will instruct my Legions of Terror to attack the hero en masse, instead of
    standing around waiting while members break off and attack one or two at a time.

    If the hero runs up to my roof, I will not run up after him and struggle with
    him in an attempt to push him over the edge. I will also not engage him at the
    edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is
    not even worth considering.)

    If I have a fit of temporary insanity and decide to give the hero the chance to
    reject a job as my trusted lieutentant, I will retain enough sanity to wait
    until my current trusted lieutenant is out of earshot before making the offer.

    I will not tell my Legions of Terror "And he must be taken alive!" The command
    will be "And try to take him alive if it is reasonably practical."

    If my doomsday device happens to come with a reverse switch, as soon as it has
    been employed it will be melted down and made into limited-edition commemorative
    coins.

    If my weakest troops fail to eliminate a hero, I will send out my best troops
    instead of wasting time with progressively stronger ones as he gets closer and
    closer to my fortress.

    If I am fighting with the hero atop a moving platform, have disarmed him, and am
    about to finish him off and he glances behind me and drops flat, I too will drop
    flat instead of quizzically turning around to find out what he saw.

    I will not shoot at any of my enemies if they are standing in front of the
    crucial support beam to a heavy, dangerous, unbalanced structure.

    If I'm eating dinner with the hero, put poison in his goblet, then have to leave
    the table for any reason, I will order new drinks for both of us instead of
    trying to decide whether or not to switch with him.

    I will not have captives of one sex guarded by members of the opposite sex.

    I will not use any plan in which the final step is horribly complicated, e.g.
    "Align the 12 Stones of Power on the sacred altar then activate the medallion at
    the moment of total eclipse." Instead it will be more along the lines of "Push
    the button."

    I will make sure that my doomsday device is up to code and properly grounded.

    My vats of hazardous chemicals will be covered when not in use. Also, I will not
    construct walkways above them.

    If a group of henchmen fail miserably at a task, I will not berate them for
    incompetence then send the same group out to try the task again.

    After I captures the hero's superweapon, I will not immediately disband my
    legions and relax my guard because I believe whoever holds the weapon is
    unstoppable. After all, the hero held the weapon and I took it from him.




    (there's a *bunch* more, but out of courtesy, I'm just starting with these)
     
  2. Faragon Gems: 25/31
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    Heh, I've read this before, and it's still funny :) One day, this very transcript will help me rule this dimension, and others alike. :D

    "When I capture the hero, I will make sure I also get his dog, monkey, ferret, or
    whatever sickeningly cute little animal capable of untying ropes and filching
    keys happens to follow him around."

    This is probably the most crucial rule of all.
     
  3. Ironbeard Gems: 20/31
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  4. Jesper898 Gems: 21/31
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    [​IMG] Man this is hilarious :p

    I will maintain a realistic assessment of my strengths and weaknesses. Even
    though this takes some of the fun out of the job, at least I will never utter
    the line "No, this cannot be! I AM INVINCIBLE!!!" (After that, death is usually
    instantaneous.)

    ROFL :p
     
  5. Mauricio Eiji Gems: 4/31
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    A good one would be: "I will not live in a obviously evil place such as a gothic castle on top of a haunted mountain with dragons or so flying around. Instead I will have a discret house and have a robot or something in the castle."
    Or
    "I have nothing against simple things such as guns and h-bombs"
    And
    "I will never show myself to the hero"
     
  6. Dragon's Jewel Gems: 14/31
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    Thank goodness! Us Evil Overlords have been waiting patiently for something like this, and now, we finally have a guide to help us through those difficult decisions!
    Hehe, it was hilarious. Long, but hilarious.
     
  7. Arabwel

    Arabwel Screaming towards Apotheosis Veteran

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    Heh, I once started a paper on the subject of "I dream of... taking over the world" but I never finished it. I think I will, and I shall post it here.

    I will rule the world one day, you know, and all those who slighted me shall suffer!" Especially the Sailor Moon wannabe!

    *Laughs maniacally now because it's still safe*

    (The Evil Overlady)
     
  8. Master of Nuhn

    Master of Nuhn Wear it like a crown Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I thought all this would be frightening. But you people seem to think all my acts are 'hilarious'.

    I better do some really evil stuff then, soon.
     
  9. 8people

    8people 8 is just another way of looking at infinite ★ SPS Account Holder Adored Veteran

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    [​IMG] I should find a remote island that hardly anyone knows of and create a dimensional rift, succeeding in that I will find a dimension lesss advanced than our world and turn it into Chirofen and become a God and rule it. :love:

    But for my hobby I'll fight agsinstnumerous heroes trying to stop my rule for various reasons.
     
  10. Ulicus Gems: 2/31
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    LMFAO

    Thats all I have to say. I was in stitches.
     
  11. Ofelix

    Ofelix The world changes, we do not, what irony!

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    "I will not have an endless gray corridor in a maze-like because the heroes can easily hide and attack my patrol"

    " I will not have a female voice who say " Operation-Destruction of the world-Part one completed" hearable from all the complex "

    My Guard will remain on guard Even of they though the heroes are death

    I will NOT allow a piece full of weapon... 1000 soldiers? 1000 guns...

    I wonder why Volo hasn't made a "Volo's Guide to all that is a good evilish plan" :lol:

    [ January 28, 2003, 22:33: Message edited by: Dungeon_Master ]
     
  12. Mauricio Eiji Gems: 4/31
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    I will not relax until I see the heroes dead bodies being ripped apart and analyzed to be sure they really are the heroes.
     
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