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Isometric or 1st Person View?

Discussion in 'BG2: Shadows of Amn (Classic)' started by Sylvus Moonbow, Oct 31, 2000.

  1. The Wretched Gems: 6/31
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    [​IMG]
    Almost everyone seems to like the isometric point of view best, so it might be overkill when I chime in to say that it's my favorite as well... but I'm doing it anyways!

    I had heard already that Pool of Radiance II was going to be isometric, despite the fact that it will have a 3D engine, so I had hoped the same would be true for NWN. Sylvus, however, scared me with his claims!

    I think that I might go as far as to not even play NWN if it was 1st Person POV, unless it was like the greatest game ever or something. I despise this viewpoint in RPGs... one reason I hate Everquest (though there are certainly plenty other reasons to hate it. :p)
     
  2. Ciller Gems: 2/31
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    Well.. I think a 3rd person point of view would be nice. Like Tomb Raider, Asherons Call, or the new game comming out Anarchy Online. With good coding skills they could improve apon the 3rd person cameras already around and make it more manuverable so you can get just the most magnificient angles (with zoom, tilt, pan, etc) and have none of the clipping problems. This would allow the gamer to fix the camera in any postion possible, including the far away isometric veiw point if wanted, but would allow alot more versatility. Of course the game would have to be fully 3D. This is what I want!

    Ciller

    Deny me if you dare!
     
  3. Blackthorne TA

    Blackthorne TA Master in his Own Mind Staff Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    When you talk about that hidden mage around the corner summoning monsters to send your way, I'm betting you're remembering the High Summoner from IWD! Was that one fantastic battle or what?

    "Where is he? WHERE IS HE?!" :)

    [This message has been edited by Blackthorne TA (edited November 02, 2000).]
     
  4. Also, most first person role playing games have the entire party lumped together until death do us part, and I like it a lot better when I can actually control my party and have them move around where.

    I think that's why I hated Might and Magic so much, not only can't you see your own party (except for those annoying talking heads), the game world feels like a paper cutout and there's no depth to any of the characters or objects at all. Not like the beautiful worlds of Bioware/Black Isle series.

    While we're on the subject, I also hate Everquest. Please don't flame me. It's just that EQ is nothing but Diablo in a first person mode, except you can't go on any of the good quests because 10 people are always camping on them. And its really slow paced, and it takes forever to level up.
    Obviously a lot of people disagree with me, but I can't understand why that game is so popular.

    [This message has been edited by Lord Balduran (edited November 02, 2000).]
     
  5. Crawl Gems: 23/31
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    I personally have to have a top down type view for an RPG. Never been able to really get into a 1st person view or an overly 3-D game. Neither really seem to look as "real" as a top down game. That sounds odd because 3-D is supposed to be more realistic, but I don't know any other way to put it. The 1st person is great for fast paced action games, but the top down gives a better look at the world and is more immersive. So I say thank god for bioware. In the 6 or 7 years since I've had a computer, I have not had too many RPG's to enjoy in this style, and now finally I have more than I can keep up with. So my vote is definately with top down.
     
  6. Rakanishu Gems: 12/31
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    The problem I have with 1st person perspective and keyboard movement is that the larger the game world is, the more tedious it becomes. Your hands are in a constant position. This is fine when playing a fast slam bang arcade or Quake-like game, but when you have to look for details.......

    You don't need a first person view to get the feeling of immersion (you'll never achieve it 100% anyway).

    As for me, isometric seems good enough in Baldur's Gate. Point and click with the mouse. How much simpler can that be?
     
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