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Haer'Dalis as primary mage

Discussion in 'BG2: Throne of Bhaal (Classic)' started by D_Odds, Mar 2, 2005.

  1. D_Odds Gems: 1/31
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    No, not through the whole game. I'm not that masochistic.

    I'm playing for the umpteenth time, going through a heavily modded game. Usually, I have Nalia or Edwin to handle primary mage duties until Spellhold. I usually shoot for a party composition of 3 fighter-types, 2 cleric/druids, 2 mages and 1 thief; everything but the thief should have a one single-classed character.

    However, I'm trying something a little different. I'm planning on going with me (modded Ranger class), Mazzy, Viconia, Jaheira, Haer'dalis and Yoshimo. Until Spellhold (which I'm going to breach early on and likely underequipped from my normal style), Haery is going to have to carry my mage load.

    I've used Haery before, but he was always a supplementary spell-caster/fighter. Now, he's got a starring role early in the tale, and I'm hoping he's up to it.

    Have others done this? If so, any suggestions?

    [ March 03, 2005, 15:09: Message edited by: Taluntain ]
     
  2. JSBB Gems: 31/31
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    I don't think that you should have too much trouble. I have used parties where I had no arcane spell casters until I got Imoen back and while it may be a little more difficult it most certainly can be done. Give your fighters both normal and magic weapons and just bash away at enemy spellcasters - sooner or later they will go down.

    Still, I would recommend planning on going to Spellhold relatively early and being somewhat selective in what you do while still in chapter 2/3.
     
  3. Thunder Gems: 7/31
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    If you go for Imoen early Haer'dalis should easily be able to be the main mage in the party. The rest should be taken over by Imoen when you regain her. There really isn't a reason why Haer'dalis shouldn't be the full mage for the entire game. I'm running a fighter heavy party right now, and Jan is usually just twiddeling thumbs during most fights, and disarming traps when there is no combat.
     
  4. Gro'Mul Gems: 4/31
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    A bard can actually be an exellent spellcaster.
    They level up quickly and get acces to level 5 and level 6 spells (which are the most used spells for me untill I get level 9 spells)
     
  5. -s_c- Gems: 2/31
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    Carry a charged wand of cloudkill as backup.
     
  6. Kulyok Gems: 11/31
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    Yes, it may work. The main Haer'Dalis drawback is that liches and Rakshasa, for example, are immune to lower-level spells, so he'll be useless there. But early in the game it is unimportant.

    Also, you'll be able to get XP from scrolls and cast high-level Skull Traps ;)
     
  7. The Shaman Gems: 28/31
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    Well, the most you can get before you get imoen back (if you don't really try to do everything and have n mods installed) is a level 7 spell... so why not?
     
  8. D_Odds Gems: 1/31
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    Thanks for the replies. I was getting stomped in the Planar Prison due to no mage (Haer'dalis gets kidnapped early on) and the general uselessness of Yoshimo (great traps, no skill to set them) in the early game stages. Still, once I do that and the Beholders, it is off to the Thieve's Guild to kick some butt.
     
  9. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    Um, unless your PC is either a F/M/T or a F/C/T, does it not mean that you would need to have a party with 7 characters, if all but one are single classed to get these parameters?
     
  10. Faraaz Gems: 26/31
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    Meh...it's really easy. Especially when you get to ToB and get Improved Bard Song for Haer'Dalis.

    You just have him cast a Mislead or two, and have them all sing.

    Imoen can do all your spell slinging then, and even if that's not enough, Haerdalis can pitch in with his Uber Remove Magic, Skull Trap, Cones of Cold, etc.
     
  11. Balle Gems: 19/31
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    when you can solo a fighter or theif or whatever, you can also go without arcane completely, so yes it can be done
     
  12. D_Odds Gems: 1/31
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    Aldeth, my most often played character was a Swashbuckler, who was a F/T for my counting purposes. My parties (and I always use 6 because I like the interaction) usually have 3 single class and 3 multi-class. Imoen is 'special' in that I count her as a single class mage and my thief, if need be.

    Single-class fighters: Korgan, Minsc, Valygar, Keldorn, Mazzy

    Other fighters: Jaheira, Haer'dalis (barely)

    Single-class mages: Edwin, Nalia, Imoen

    Other mages: Aerie, Jan, Haer'dalis

    Single-class clerics: Anomen, Viconia, Cernd

    Other clerics: Aerie, Jaheira

    Thieves: Jan, Yoshimo, Imoen, Haer'dalis

    So this time around, I have:
    Fighters: Me (ranger), Mazzy, Jaheira
    Mages: Imoen, Haer'dalis
    Clerics: Viconia, Jaheira
    Thief: Yoshimo/Imoen

    In ToB, Mazzy will be dumped in favor of Sarevok, who I will likely dual to a thief. Leaves me a little light in fighters until he gets his skills back.
     
  13. Tassadar Gems: 23/31
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    I've played games with *no* spellcasters and done fine. If you hack things enough, they tend to die in this game. You will be fine with Haer'dalis as your primary mage.
     
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