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Questions about monk abilities

Discussion in 'BG2: Throne of Bhaal (Classic)' started by gooman, Feb 12, 2006.

  1. gooman Gems: 1/31
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    [​IMG] Hi, I'm new here. I just have a couple questions; I couldn't find the answers I was looking for through the search function (although I learned a helluva lot of good information, regardless), so I hope I'm not asking redundant questions. Thanks in advance.

    1) I understand that both stunning blow and quivering palm are activated (like berserker rage), and are not single attacks. So then during the duration of those abilities, is it possible to get off more than one successful stun or death? Or does it get deactivated once you get one successful stunning blow / quivering palm? I vaguely remember that it was the latter.

    2) Do those two abilities work with Greater Whirlwind? If so, do they last the entire round? I'm really counting on this, as otherwise I don't think monks would quite measure up to decked-out fighters and paladins in TOB.

    3) Are you limited to a single Quivering Palm per day even in TOB?
     
  2. Felinoid

    Felinoid Who did the what now?

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    1) I don't know about quivering palm (having not used it enough so far with my monk build), but I've been able to stun someone more than once in one round.

    2) I don't think so. They're both innates, so it should take a full round before you're able to use another one; by that time, the first one will have worn off. You could try, though.

    3) Yep. You only get it at a certain level, and then you never get it again.
     
  3. KWizee Gems: 1/31
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    [​IMG] Felinoid is right.
    sorry to piggyback but,

    Today my 16th monk kick and killed two humanoids with one kick. Were these two different attacks, or did one kick hit both? I've been playing this game A LONG TIME and havent run across this before.
     
  4. Prine Gems: 11/31
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    Maybe your foot went through one of the guys and into the other? :)

    It would've been two separate attacks that went off before the one kicking animation finished. There's no way for a normal attack to hit more than one target.

    OP: yes, they're activated the same as Kai or called shot or whatever. Quivering palm lasts for 5 seconds, stunning blow lasts for 9 seconds, so you can certainly hit with them more than once.

    Like Felinoid said, you can't really use these attacks alongside whirlwind because of the extremely short durations you're dealing with. Monks get plenty of attacks per round naturally with their fists, though, so it'd probably be better to ignore whirlwind entirely and use improved haste instead, since it lasts far longer. Spend your HLAs on critical strike, hardiness and greater deathblow, IMO.

    And yeah, you only ever get one quivering palm attack per day.
     
  5. Felinoid

    Felinoid Who did the what now?

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    @Prine:
    Monks are immune to haste, so whirlwind actually could be of some use. Though not as much as Deathblow (to take the pressure off of your single Quivering Palm) IMO.
     
  6. gooman Gems: 1/31
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    Aw dang! I was hoping that Quivering Palm would work with Greater Whirlwind. That would mean that outta ten hits, at least one of them wouldn't be resisted, statistically at least (just a guess)... Sorry to go off-topic a bit, but do other attack abilities such as Kai or Called Shot work with Greater Whirlwind?
     
  7. Minh So Gems: 6/31
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    Anything that lasts longer than 6 seconds can combine with GWW (unless somehow you got improved alacrity :D ). So yeah, Kai and Called shot works.

    Btw, GWW works great when monks need to use other weapons than their fists.
     
  8. Prine Gems: 11/31
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    Ah dammit, I thought it was only the spells that didn't work... guess it's the whole effect. That's a pretty big handicap now that I think about it. :(
     
  9. Silverstar Gems: 31/31
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    Have you guys ever tried Oversight monk HLAs? It introduces new and unique and spiffy HLAs for monks and monks only. Isn't it lame that monks use same tricks as plain fighters? Well, no longer with this mod.

    Your monk can do interesting tricks like Dragon Fists, Tiger Strikes, Shadow/Lunar/Solar stances, can increase his speed, resitances, can heal himself completely, and even do new, amazing things! They can also increase their stunning/quivering attacks per day via HLAs. Definitely worths a try!

    What say you?

    [ February 13, 2006, 11:42: Message edited by: Silverstar ]
     
  10. Minh So Gems: 6/31
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    The second wind skill is kinda cheesy to me :) , just by concentration the monk can shrug off the worst wound... what teh hell :p
     
  11. Silverstar Gems: 31/31
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    Hehi but they are monks, and epic level monks no less, they use their ki energy and body&mind&soul to achieve amazing feats.

    Not more cheesy than a mage using an Improved Alacrity to release 10 ABDHWs in a single round IMHO. :p
     
  12. gooman Gems: 1/31
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    Sounds interesting. I'll have to give it a try
     
  13. Silverstar Gems: 31/31
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    ^Definitely try it, it is fun to use new HLAs, and they suit as monk better IMHO. It is easy to find and install the mod, if you can'T, just tell me and I will help.
     
  14. starwalker Gems: 16/31
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    They got a kick ass one that will rip down spell protections in Oversight. And with timing the immunity to Time stop is nice. I'm still trying to get that one down all the way.

    Quivering Palms big thing is that I don't think it's limited on what it can work on like Death Blow and Greater Deathblowis so it continues to be useful on things not protected from death. Both have level limits that get reached pretty quick. I could be wrong though.
     
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