1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Fire Giants are killing me!

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Zorith, Jan 24, 2002.

  1. Zorith Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Jan 24, 2002
    Messages:
    70
    Likes Received:
    0
    [​IMG] Does anyone have any easy way of killiing the fire giants in the Marching Mountains? I have been getting my butt kicked. I can get them trapped at the rocky parts, but when I go inside I get killed within the first 30 seconds to 1 minute. PLEASE help me!!
     
  2. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    What's your level and what chars do you have ? The bunch is pretty tough and deals out a lot of damage but I never had real problems to kill them ... sure, the fight talkes a while :) Tell what you have and I can give you hints how to use it :)
     
  3. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Jun 11, 2000
    Messages:
    23,653
    Media:
    494
    Likes Received:
    570
    Gender:
    Male
    [​IMG] Make sure you're not standing on the lava... First time I was in there my party got beaten to a bloody pulp before I realized that the lava they were standing in was doing much more damage than the giants. Summon some monsters in, and a Planetar or Deva if you have them yet. Shouldn't be too tough.
     
  4. NaLora Gems: 2/31
    Latest gem: Fire Agate


    Joined:
    Oct 14, 2001
    Messages:
    30
    Likes Received:
    0
    You can lure the giants down to a choke point outside (they will follow you if you get them close enough to you...head back outside) There is a lava river just before the entrance, and a choke point that they are too big to go through. Lure them there, and use your long range weapons and a death cloud if you have one.

    Nalora
     
  5. Zorith Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Jan 24, 2002
    Messages:
    70
    Likes Received:
    0
    I am a elven mage/thief, Jaheira, Minsc, Anomen, Keldorn, Imoen. Levels are from 15 to 20 (Anomen)<---20. I have tried to get them to chase me outside, and have even waited till I was getting hit and they still will not chase me outside. I think that it is because the game saves and then loads the new screen.
     
  6. Alith Anar Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Dec 15, 2001
    Messages:
    53
    Likes Received:
    0
    the key is to make one of your fighers or clerics immune to CRUSHING weapons. Then they take all the blows while you kill the others. take them out one by one.

    Also take note of the laboratory notes from watcher's keep if you have them, especially the ones on how to defeat the fire wizard's guardians.... ;)
     
  7. Zorith Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Jan 24, 2002
    Messages:
    70
    Likes Received:
    0
    what level is the papers that you are talking about? Also what level should the characters be around to start on the Watchers Keep? Thanxs ahead of time to everyone you has commented!!
     
  8. Big B Gems: 27/31
    Latest gem: Emerald


    Joined:
    Feb 22, 2001
    Messages:
    2,521
    Likes Received:
    0
    [​IMG] These notes are found on Level 2 of Watcher's Keep. They basically say ice damage is good on fire. This time my plan is to hit Watcher's Keep up right after defeating Yaga Shura, almost where you are.
    I have done it that way in the past too. OF course you can do the Keep far sooner than that, but the Keep notes what level you are when you arrive and sets the kinds of monsters you fight in a lot of areas in the Keep to fit your level. For me, I like to fight the biggest and baddest the game can dish out, so I wait until I am high level before going to the Keep. ALthough there are some enemies you fight regardless of level. It's more fun for me that way.

    High Level spells are good on giants, especially if you lower their magic resistance. Maze is effective in getting one out of the picture for awhile. But even better is a well placed Cone of Cold ;). Just make sure you don't get your own characters. And please don't resort to that cheese tatic of leading the giants out of the cave to the bottleneck, that is just pushing it on the cheese/lame level.
     
  9. [​IMG] My solo F/M/T went through levels one and two of Watchers Keep at level 10/11/13 if I remember correctly. you should be able to go through Watchers Keep with less problems than I have had to date.
    The papers you want to know about are on the second level in the various librarys of the mages. The demon that you have to fight before you can get the key to go to level three gave me lots of problems though.

    Hint for fighting the statues on level one if you cant stand toe to toe with them. Get the golem statue to stand in front of a door to a room your in and all the other statues outside clustered behind him, and let loose a cloud kill or two, will kill them relatively quickly.
     
  10. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    I used sequenced skulltraps and cone of cold spells there, glyphe of warding, smithe evil and - of course - the wand of frost (I unfortunately didn't had the icestorm spell at hand :evil: - the wand of frost seemed to tend firegiants go panic :evil: ). As for the rest:

    Since you are pretty weak in melee - only Minsc and Keldorn are real fighters, I'd rely on magic instead. And yes, stay off the lava ...

    [This message has been edited by Ragusa (edited January 25, 2002).]
     
  11. TIN_MAN Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Mar 29, 2001
    Messages:
    630
    Likes Received:
    0
    Ice may be good against fire, but I did not experience any bonus damage against fire giants with for example the cone of cold spell. When entered the Yaga Shura's lair area my sorcerer casted time stop, then I fired a spell trigger with greater malison, slow and horror. My cleric(Anomen) casted holy smite over and over again, Minsc and Mazzy kept the Elite troop giants far enough with missile fire. My sorcerer and Imoen used Abi Dalzim's horrid wilting and power word stun on the slowed and panicked giants. The fight was not difficult at all. I beat the giants without taken any meele damage. If it was good luck or profism I don't know, and I don't care. When you use the available spells wisely you can spare a lot of pain.

    [This message has been edited by TIN_MAN (edited January 25, 2002).]
     
  12. Rhythm Gems: 11/31
    Latest gem: Bloodstone


    Veteran

    Joined:
    Oct 20, 2001
    Messages:
    443
    Likes Received:
    0
    [​IMG] Hmm, if you think about it, the luring-out-fire giants-and-try-to-get-them-stuck cheese tactic is actually very much role-playing. I mean c'mon, I'm sure you've seen giants getting stucked in TV/D&D. Don't get me wrong, I don't use it, no cheese for me.
     
  13. Big B Gems: 27/31
    Latest gem: Emerald


    Joined:
    Feb 22, 2001
    Messages:
    2,521
    Likes Received:
    0
    [​IMG] Oh and the fire giants are afraid to take one step into a little stream of lava and go around you, because it might give them a boo boo? :p.
     
  14. Gnolyn Lochbreaker Gems: 13/31
    Latest gem: Ziose


    Joined:
    Jul 3, 2001
    Messages:
    554
    Likes Received:
    0
    Those giants just inside Yaga Shura's place are a pain - literally :) First time through I didn't realise that the lava pools were damaging the party - lost a lot of hp that way. I found that by placing a couple of good, tough melee combatants up front (my fighter/thief, Jaheira and Anomen with lots of healing potions) I was able to keep the giants away from the spell casters and distance fighters (Mazzy, Aerie and Nalia). While Mazzy kept hitting them with arrows, Nalia and Aerie were casting Abi Dazim's Horrid Wilting (?), Holy Smite, and a Finger of Death or two. One of the keys was to keep the party members from running into the lava pools - had to keep a close eye on them.

    [This message has been edited by Gnolyn Lochbreaker (edited January 25, 2002).]
     
  15. I love bg2 Banned

    Joined:
    Jan 9, 2002
    Messages:
    90
    Likes Received:
    0
    my kensai/thief managed to backstab most giants altough I dont know if you need the kensai thaco to make it work.
     
  16. IstvAn Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Jan 25, 2002
    Messages:
    9
    Likes Received:
    0
    i heard monks are pretty good vs fire giants too..
     
  17. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    I love bg2
    *Every* thief can backstab ... the kensai-THACO helps though ... it wouldn't really make sense when a thief *has* the inherent backstabbing ability but would be unable to use it unless dualled from a fighter ;) Even plain thiefs backstab perfectly well with * and an average THACO

    IstvAn
    Monks are good vs everything, they can easily beat up any enemy quickly ... they are immune to many things, their MR is awesome and these are about the very facts that make the monk that boring to play :D

    [This message has been edited by Ragusa (edited January 26, 2002).]
     
  18. I love bg2 Banned

    Joined:
    Jan 9, 2002
    Messages:
    90
    Likes Received:
    0
    [​IMG] ragusa: what i was trying to say is I dident know if a thief has good enough thaco to hit someone as tough as a fire giant, I guess I just have a bad way with words and getting my point across sorry if I have been confusing.
     
  19. Big B Gems: 27/31
    Latest gem: Emerald


    Joined:
    Feb 22, 2001
    Messages:
    2,521
    Likes Received:
    0
    Playing on the most difficult setting has helped me realize some things. Right now, the thing that is helping me with the fire giants the most is Ironskin on my fighter/druid. Stoneskin mixed with Tenser's Transformation and Mirror Image on a mage is good as well. Don't overlook the level 2 and 3 Cleric spells that add resistance to fire. These coupled with rings, armor, and whatever else fire resistance equipment you already have, really helps against fire damage.
     
  20. Modjahed Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Jul 30, 2000
    Messages:
    620
    Likes Received:
    0
    I do not know if Yaga-Shura's cave is a party-required area. If not, you can do it all with one potent thief. Of course, you will not get all the experience, but what do you want - it is the sly way.

    Last time through (I was lucky to play a solo DC Swashbuckler/Fighter) I did the following:

    1) When entering the Marching mountains go straight to the right and up - this way you will have to fight only one Fire Giant and two Burning Men.
    2) If the cave is a party-required area, then use soem invis potions and rings and enter. Put your party somwhere in the middle of the big stairs and turn the AI off.
    3) Take your mage/thief and give him at least 4-5 potions of invisibility. Youreally should have some of those at this point. if not, Invisibility spells will work just fine.
    4) Attack one of the Fire giants on the lowest staircase and run near the exit. Fire giants will follow you, and that's the time when you use your potion or spell. The trick is that enemies will not stop right after you become invis, but will proceed to the point where you "disappeared". This way you will have a happy bunch of 7-8 Fire Giants standing in front of the exit, while two side rooms are clear.
    5) Do the same thing on the top staircase: you enter the room, let the monsters run to you, open the container, take the wardstone and use your potion.
    6) Then you go at the bottam, and as the side rooms are free, you can ring those huge gongs with no problem and open two middle passages. Proceed as above.
    7) The cave is so big that you can lead Fire Giants to one corner and do whatever you want in the other without fighting them.
    8) Now to inner bedroom. Here you can do exactly the same, because you have to kill only Berenn and Fire Elemental Prince, and you can isolate those easily.

    **** BUT **** It is not that easy to do because there are FELL CATS that can see through the invisibility. More over, every other monster who is in sight, will also attack you if a fell cat sees you, so you'll have to kill thse beasties first.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.