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Tactic: Harm + Critical Strike!

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Maertyn, Jan 2, 2003.

  1. Maertyn

    Maertyn There's nothing I cannot embrace! Veteran

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    [​IMG] My cleric/ranger (mc) just got his first high-level ability; I've been thinking a lot about it, and since I'm stuck at this §&%§$%§&"-Improved TorGal I had this brilliant idea:

    6th level priest spell "HARM"
    ...and special ability "Critical Strike"!

    Reminder: Critical Strike - every attack roll in the next round is a natural 20 -> HIT! Too bad you need Powersomething in order to get that special ability...

    Oh, and "Harm" has a duration of 2 rounds, so you have one round for "Critical Strike" and the next round contact with victim must be made.

    What do you think?
     
  2. MagnusMagus Gems: 4/31
    Latest gem: Sunstone


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    Me like, me like :D
     
  3. Maertyn

    Maertyn There's nothing I cannot embrace! Veteran

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    [​IMG] I'm wondering: "Smite" also grants a critical hit in the next round AND furthermore STUNS the opponent for one round; so revised strategy is as follows:

    Protect youself so your casting won't be disturbed (iron skins, summons and so forth).
    Round 1: Cast HARM (lasts 2 rounds)
    Round 2: Cast SMITE
    Round 3: Attack the bad boy/girl -> gets knocked back and stunned (for one round)!
    Round 4: Throw everything you have at him/her/it, one puny point of damage will do!
     
  4. Ofelix

    Ofelix The world changes, we do not, what irony!

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    HAHAHAHAHA!! That's a nice one...
     
  5. Maertyn

    Maertyn There's nothing I cannot embrace! Veteran

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    [​IMG] Erm, anybody tried it yet? I've got no time this month...
     
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