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Confused by mods

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Tillix, Dec 31, 2006.

  1. Tillix Gems: 5/31
    Latest gem: Andar


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    [​IMG] Hi everybody, and before I forget: happy new year!!

    My Question: I installed a couple of mods, including TDD, SOS and unfinished business. I'm playing a R/C and have Jaheira in my party and realized they have some spells I've never seen in an unmodded game (I think) and some I know from IWD2, e.g. "acid hands", "cloak of bravery", "bane of beshaba" and many more.

    Which mod introduces them? What do you think of the new spells balancewise?

    I'm looking forward to your posts!
     
  2. OTG Gems: 3/31
    Latest gem: Lynx Eye


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    SoS and TDD both add extra spells and items. Some of them are definately overpowered (can't remember the name of it, but there's a level 3 spell that does 1051 damage - basically an instakill). I don't generally use extra spells, unless they're specifically required for an area added by the mod adding the spells, as most of my characters' spellcasting is handled by scripts.
     
  3. pro55 Gems: 1/31
    Latest gem: Turquoise


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    TDD does add new spells, for more info you may ask your question here: http://forums.spellholdstudios.net/index.php?showforum=193

    I'm fairly sure current TDD version (v1.11) doesn't have such spells.
     
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