1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Monk Solo using Tutu

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Abdel - Bhaal Spawn, Sep 8, 2005.

  1. Abdel - Bhaal Spawn Gems: 13/31
    Latest gem: Ziose


    Joined:
    Aug 4, 2005
    Messages:
    561
    Likes Received:
    0
    Has anyone played through BG1 and BG2 solo or using a party as a Monk? Talk about power gaming come ToB with a Monk with super stats.

    Str 19
    Dex 19
    Con 16
    Int xx
    Wis xx
    Cha 15+
     
  2. olimikrig

    olimikrig Cavalier of War Distinguished Member ★ SPS Account Holder Resourceful Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Aug 20, 2004
    Messages:
    1,876
    Media:
    472
    Likes Received:
    21
    Gender:
    Male
    Yeah, but believe me when I say that your Monk'll have great difficulties beating BG1 solo ;)
    It might be fun though

    EDIT: If you do however, choose to solo tutu with a monk (imho a bold decision :p ), then I would at least recommend you get the tutu tweak from G3, so you can get the mod that allows you to use many magical item simultaniously (e.g. rings of protect, amuls of protect, cloak of protect.)... You'll need qall the help you can get with your AC.

    [ September 08, 2005, 21:13: Message edited by: olimikrig ]
     
  3. Krentaris Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Sep 6, 2005
    Messages:
    19
    Likes Received:
    0
    I would never even consider taking a Monk through BG1 solo. The very thought of it makes me shudder. One attack per round to start, average/poor THAC0, horrid AC, standard speed, horrid stealth, priest HPs, no MR.

    Note however that on the opposite end of the scale, shapeshifters are quite unbalanced in Tutu (at least to start), I made a self-made fix with a few custom itm's and cre's (which also remedy some inherent problems, but keep in touch with the original wild creature more, unlike in Ease of Use), which extends to ToB making the Greater Werewolf more powerful over several levels as well. It may be a bit of overkill though, I'll have to revise it later :p
     
  4. LoneBadger Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Sep 3, 2005
    Messages:
    17
    Likes Received:
    0
    You're mad. Mad!
     
  5. Faraaz Gems: 26/31
    Latest gem: Diamond


    Joined:
    Sep 26, 2003
    Messages:
    2,403
    Likes Received:
    0
    Not worth the pain IMNSHO...

    At lvl 40...monks are barely passable warriors compared to vanilla fighters.

    At lvl 1... :p
     
  6. Abdel - Bhaal Spawn Gems: 13/31
    Latest gem: Ziose


    Joined:
    Aug 4, 2005
    Messages:
    561
    Likes Received:
    0
    A shapeshifter actually shouldn't be able to gain their shapeshifting ability till level 7. I remember playing a shapeshifter in 2e rules and you don't gain the ability till level 7.
     
  7. olimikrig

    olimikrig Cavalier of War Distinguished Member ★ SPS Account Holder Resourceful Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Aug 20, 2004
    Messages:
    1,876
    Media:
    472
    Likes Received:
    21
    Gender:
    Male
    Woa mate :jawdrop: 'In my not so humble opinion' ? :shake:

    @ SK: tutu have some of those minor flaws. Who are we to complain, eh ? ;)
     
  8. aih Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Apr 28, 2005
    Messages:
    23
    Likes Received:
    0
    I never tried monk in BGTutu, I imagine it would be hard, but I did try Totemic Druid and they were way too powerful, even though I think they are one of the weaker classes in BGII, in BGI the animals are a great help.
     
  9. olimikrig

    olimikrig Cavalier of War Distinguished Member ★ SPS Account Holder Resourceful Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Aug 20, 2004
    Messages:
    1,876
    Media:
    472
    Likes Received:
    21
    Gender:
    Male
    tutu fixpack fixes a lot of the problems with totemic druids, so that their summons ain't so greasily overpowered.
     
  10. Abdel - Bhaal Spawn Gems: 13/31
    Latest gem: Ziose


    Joined:
    Aug 4, 2005
    Messages:
    561
    Likes Received:
    0
    Some kits are way over powered in BG1. I believe this is because the game doesn't realize that certain abilities are only achieved at certain levels. For instance a Druid who has the shapeshifter kit can't change form till level 7 in 2e rules yet they gain that ability level one in BG if you use Tutu. While other character classes are appropriate in their ability in BG1 with the Tutu mod, such as a Monk. Yeah they are weak now but as they grow in skill they become quite a powerful force. Of course that would be the case if weapons of mass destruction didn't exist in BG2.
     
  11. Andyr Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Aug 10, 2004
    Messages:
    612
    Likes Received:
    0
    I've made an (unreleased currently) Monk NPC for Tutu, and he doesn't seem to die any more frequently than other characters. I think the key is using their faster speed to get them away from trouble, if they need it - and remember, they can quite happily use a sling or something instead of engaging in melee if the situation calls for it.
     
  12. Yoshimo's Heart Gems: 13/31
    Latest gem: Ziose


    Veteran

    Joined:
    Jul 11, 2005
    Messages:
    517
    Likes Received:
    17
    Gender:
    Male
    Barely passable warriors! My last monk killed creatures left and right no problem and was extremely hard to kill! His AC was amazing and he was immune to many attacks. He did so much better than other warriors in a straight up melee that the only warriors that really added anything were Keldern for dispels and Sarevok for Death Bringer.
     
  13. Faraaz Gems: 26/31
    Latest gem: Diamond


    Joined:
    Sep 26, 2003
    Messages:
    2,403
    Likes Received:
    0
    @Yoshimo's Heart: You've obviously never played a Blade then...

    I know you're going to reply saying "OMG Monk's are teh h4x with no items...Blades suck haha n00b"...

    Please don't.

    [ September 17, 2005, 07:18: Message edited by: Faraaz ]
     
  14. olimikrig

    olimikrig Cavalier of War Distinguished Member ★ SPS Account Holder Resourceful Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Aug 20, 2004
    Messages:
    1,876
    Media:
    472
    Likes Received:
    21
    Gender:
    Male
    Or F/M/T -- F/T -- Swaschbuckler
     
  15. Yoshimo's Heart Gems: 13/31
    Latest gem: Ziose


    Veteran

    Joined:
    Jul 11, 2005
    Messages:
    517
    Likes Received:
    17
    Gender:
    Male
    Actaully I have a really sweet Blade and so I agree Faraaz that Blades are awesome as well. As I see it my post is only defending my position on Monks and had nothing to do with other warrior types. Archers, any Palidan kit, Kensai, Barbs, and Berserkers are favorite types of mine as well (I make a lot of characters) and they have all done well. I was just saddened to hear someone say they thought that Monks are weak which I disagree with and I think Blades also fit under the misunderstood warrior section of classes with the Monk.
     
  16. Faraaz Gems: 26/31
    Latest gem: Diamond


    Joined:
    Sep 26, 2003
    Messages:
    2,403
    Likes Received:
    0
    @Yoshimo's Heart: Fair enough...but I suppose we'll just have to agree to disagree, aye?

    I've had bad experiences with monks in the past, and I've never really understood what the hype was about...though I've tried. REALLY tried. Yeah, they get decent bonuses and everything...but its nothing Viconia or Aerie couldn't whip up for you in a jiffy...and the disadvantages are way too serious to actually make me a fan of that class.

    Ah well...Blades ARE sweet but...as of now, they're my favourite, closely followed by FMC's.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.