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Greater Wolfwere Problems

Discussion in 'BG2: Throne of Bhaal (Classic)' started by christopher_c_pitzer, Feb 10, 2006.

  1. christopher_c_pitzer Gems: 5/31
    Latest gem: Andar


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    I am in Firkraag's little paradise and in a little pickle. I have the Tatics mod installed and the hallway that leads on down to big red himself holds three Greater Wolfweres. These guys never get below barely injured. I am going to keep this rant short.

    I checked all threads and saw that a fixpack corrected this problem. I downloaded the fixpack for Throne of Bhaal (verision 1.12 or 1.22, not sure of the exact number) when I installed the game. Did this bug get fixed by this fixpack, or did I miss something? I even went as far as reinstalling the Tatics Mod and removing the Toughest Random Encounters part. I went back and all three of my friends were still there.

    Restarting the entire quest would suck, but I am powerplaying two created characters, so I do not have a big problem starting over, but I would rather not if at all possible.
     
  2. Silverstar Gems: 31/31
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    Lower resistancex3, Doom, Greater Malison +Flesh to Stone/Disintegrate or better, Finger of Death deals with them nicely.

    Or set a lot of traps to do massive damage all of a sudden, his kills them fast too!
     
  3. Aahz Gems: 7/31
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    I think a large majority of the bug fixes do not take effect until you make a new game, unfortunately. You have two choices, that being the case: restart or, if those Werewolves are your only real problem, Ctrl+Y them, though with the latter option you run the risk of hitting another bug later on. I say restart, personally.
     
  4. christopher_c_pitzer Gems: 5/31
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    Thanks for the help all. I will just recreate those two goons and start from scratch.
     
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