1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Stunning Blow

Discussion in 'Icewind Dale 2' started by Harbourboy, Aug 8, 2004.

  1. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,354
    Likes Received:
    99
    I have read a few posts which berate the value of a Monk's stunning blow. I used to think that it was a bit useless as well, until recently when I have played solo and duo games with a Monk. In these cases I have found that the Monk's stunning blow, combined with his superior speed, is brilliant for neutralising enemy spellcasters. The Monk runs towards the spellcaster, stuns him (usually succeeds as spellcasters seem to fail their Fortitude saves more often than not), and then kills him quickly (especially if you also have Power Attack). With the spellcaster out of the way the Monk can then take his time finishing off the melee enemies, safe behind his Dex and Wis enhanced AC.

    Does anyone else use Stunning Attack?
     
  2. Menion Leah Gems: 9/31
    Latest gem: Iol


    Joined:
    Aug 1, 2003
    Messages:
    339
    Likes Received:
    0
    Sounds nice, but probably doesn't work in HoF, because enemies have very high saves and even if they don't save, the rest of the enemies will swarm on your monk and hit him, because they have such high attack bonuses.
     
  3. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,354
    Likes Received:
    99
    Good point. It would never work in Heart of Fury mode. But I don't think I would bother taking my current melee heavy characters into HoF.
     
  4. Blue Loon Gems: 4/31
    Latest gem: Sunstone


    Joined:
    Jan 16, 2004
    Messages:
    76
    Likes Received:
    0
    I read somewhere that you automaticly sneak-attack stunned enemies. If this is true, adding a lv of rogue might be useful.
     
  5. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,354
    Likes Received:
    99
    I read that you just got +2 to your attack for stunned enemies. Although my experience has been that you seem to always hit them (a bit like smashing up a keg). Part of the problem with games like this is that things don't seem to always work exactly as the manual says (/me stares at the Improved Initiative feat).
     
  6. Sir Rechet

    Sir Rechet I speak maths and logic, not stupid Veteran

    Joined:
    Nov 9, 2003
    Messages:
    1,357
    Likes Received:
    69
    Melee characters in HOF are perfectly viable.. as long as you do 'some' magic with them.

    (Hint: Read JUPP and enlighten yourself.)
     
  7. GI Gems: 5/31
    Latest gem: Andar


    Joined:
    Aug 26, 2003
    Messages:
    102
    Likes Received:
    0
    I don't know about you, but I will choose my Chromatic Orb (reflex save) over Stunning Blow any day, I can cast multiple of them from a safe distance, while you have to close up to the chosen enemy first.

    The only downside of Chromatic Orb is that some enemies are immune to it, but the upside far outweight it IMO.
     
  8. Harbourboy

    Harbourboy Take thy form from off my door! Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    May 29, 2003
    Messages:
    13,354
    Likes Received:
    99
    Right...but unfortunately, my Monk doesn't know how to cast Chromatic Orb.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.