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Npcs

Discussion in 'Icewind Dale 2' started by Magiens Materialis, Mar 17, 2003.

  1. Magiens Materialis Gems: 2/31
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    [​IMG] I think iwd2 would have been much more complete with npcs that can join your party, like in the bg series. Who thinks the game would have been better with npcs like in bg? (I know that it's one of the things that make iwd different from bg, but it would have been a great addition to this game)
     
  2. Urgazhi Gems: 10/31
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    gee, thats a no-brainer. not having npcs was a big let-down for me, being able to choose who joins your party was pretty good and having a fortess or something was good too. havin the npcs in your party protest when you did something evil/good was funny and when they fight amongst themselves.
     
  3. Felgash Toradûn Banned

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    No... I don't miss picking up NPCs... I think its much more challenging to form you'r own party, with every little detail... But I do miss the intrigues and alignment based conflicts... They were fun!!

    EDIT - Especially the one with Edwina!! LOL!!
     
  4. teekc Gems: 23/31
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    (i think) IWD started as a game to fill up the emptyness regarding creating a whole band and heavy combat of BG. So, not letting npcs to joing your band is what makes IWD IWD.
     
  5. Azael Enteri Gems: 4/31
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    Felgash stole my words id say...
     
  6. Kabuki Man Gems: 6/31
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    I know it was one of the Differences between the games.. but i do dare say.. It was a Bad difference.. The ability to Gain/lose Reputation, to be a True good/bad Guy, not just an unlikely hero, Made it interesting.. And depending on what you Did, or didn't do, The other party members told ya bout it.. And i missed that..

    I got bored and made a Moon Elf Paladin, And a Drowish Necromancer.. Not a single foul word.. *pouts*
     
  7. Magiens Materialis Gems: 2/31
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    [​IMG] ya i agree with you about the reputation thing, it was a great feature...
     
  8. Icingdeath45 Gems: 12/31
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    I didn't really miss the npcs. In BG I didn't like how if you wanted a mage you couldn't really get what yu wanted. In IWD you can make your chara what you want.
     
  9. ArrynMorgerim Gems: 9/31
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    3e rules are not for npcs, because you could change them too much. (You coould give edwin ranger or monk levels, that would be quite weird)
     
  10. plain vanilla Gems: 1/31
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    To some extent you can provide some disincentive to multiclass to certain classes with NPCs under 3ed rules. Eg, They could have had an Aasimar fighter/cleric (Not lawful good). You cannot become a paladin and you have to watch out for the -20% XP penalty with uneven levelling up, so you are unlikely to add a level of eg, ranger or barbarian. They could have had NPC specific equipment that can't be used by certain classes, so that if you eg, become a ranger, your nifty heirloom ring can't be used.
     
  11. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Nah, it's a typically party-oriented crpg completely deprived of any in-team subplots as it's basically oriented on fight and whatever story might be, it's only secondary. Thus it's far better to create the characters from the beginning as a perfectly tailored team than to enroll background-less joinable characters on the way.

    I'd rather have them introduce some way of basic personality simulation leading to the characters occasionally talking a bit. Only that would be a good deal of programming for a relatively small (in public's eyes) advantage. Doesn't pay off simply.
     
  12. Death Rabbit

    Death Rabbit Straight, no chaser Adored Veteran Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    I'd have to say both ways. The option to create your own, plus a few stragglers you meet along the way and you can swap out if you want to.

    I can see how it would be hard to do story-wise, given all the wilderness areas you travel to and less cities. I don't know how much of a problem that would be, but it's the first thing that came to mind.
     
  13. Shadow Sword Gems: 5/31
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    sry in this game but in baluders gate npcs will join you infact theres a cheat to make anyone or any thing you pick join your team like one of the dragons or a golem or a mage/theif its really cool cuz it shows you all the mage/theifs spells and evrything they completly join your team
     
  14. Kabuki Man Gems: 6/31
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    [​IMG] One thing i do truly miss..

    "Go For the Eyes Boo, Go For the Eyes! Raarrrr!!"

    Need i say more?
     
  15. Urgazhi Gems: 10/31
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    lol, thats the one.
     
  16. Deathmage

    Deathmage Arrr! Veteran

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    Although I do miss the NPC banters and conflicts sometimes, I often use my imagination and pretend that characters in my IWD2 party are conversing to each other.
     
  17. Youngy Gems: 1/31
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    I do like having to find NPC's and them having a history, and personality, as it makes it more interesting for me. I do enjoy making my own party, just not as much. In my own party I tend to make include real life friends, and think what they would be like in the world on IWD. If my mates a bit sneaky, then he's a theif, if hes really outgoing and popular, hes usually a paladin. This makes it more interesting for me, but I'd still prefer NPC's with personalities.
     
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