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Ice Temple XP Bug

Discussion in 'Icewind Dale 2' started by Alice, Jul 8, 2005.

  1. Alice Gems: 1/31
    Latest gem: Turquoise


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    [​IMG] In the Ice Temple, when you free the prisoners, the game should give you text along the lines of:

    "You have freed this prisoner
    The party has gained 1575 experience points"

    If you quicksave as soon as you free the prisoners, and then load it up again, a bug in the game gives you the same experience AGAIN...o_o Does anyone have this happen to them? just curious.
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Do you have the official patch installed?
     
  3. Shrikant

    Shrikant Swords! Not words! Veteran

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    Yep happens to me all the time. Good eh?

    I think the game always misses one of the prisoners the first time and compensates later.
     
  4. Alice Gems: 1/31
    Latest gem: Turquoise


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    Yup, it's patched.
     
  5. MindChild

    MindChild Science should not set limits to imagination Resourceful Veteran

    Joined:
    Jun 27, 2005
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    decompile ar4101.bcs.

    find
    Code:
    IF
    	Global("PrisonerTalk","MYAREA",-1)
    THEN
    	RESPONSE #100
    		AddJournalEntry(23488)
    		OpenDoor("AR4101_Door5")
    		SetGlobal("PrisonerTalk","MYAREA",0)
    END
    change it to
    Code:
    IF
    	Global("PrisonerTalk","MYAREA",-1)
    THEN
    	RESPONSE #100
    		AddJournalEntry(23488)
    		OpenDoor("AR4101_Door5")
    		SetGlobal("PrisonerTalk","MYAREA",1)
    END
    decompile 41PCELLA.bcs
    find
    Code:
    IF
    	OpenState(Myself,TRUE)
    THEN
    	RESPONSE #100
    		SetGlobal("PrisonerTalk","MYAREA",-1)
    		ChangeCurrentScript("")
    END
    change it to
    Code:
    IF
    	OpenState(Myself,TRUE)
    	!Global("PrisonerTalk","MYAREA",1)
    THEN
    	RESPONSE #100
    		SetGlobal("PrisonerTalk","MYAREA",-1)
    		ChangeCurrentScript("")
    END
    recompile both files and stick into your override folder. This will fix this bug for those who feel like they are cheating when it happens. ^_^
     
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