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Looking for rogue tips

Discussion in 'Icewind Dale 2' started by cbarchuk, Feb 7, 2011.

  1. kmonster Gems: 24/31
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    You only have to make a few will saves, but physical stats are tested very often. And getting held because of a failed save in chapter 1 isn't as bad as getting slain forever because of a failed fortitude save later.
    There's a feat which is as useful as +4 wis and some feats which are as useful as +2 wis for this character (I still wouldn't take them), while most feats aren't even as useful as 1 str, dex, con or int.
     
  2. cbarchuk Gems: 1/31
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    Hey K,

    Thanks for the info. I've been working on my party since lastnight trying to get a group that is FUN but also powerful so its taken me a while to get settled on things as well as learning all the info that I need. Yea I think I'm going with the half-orc pure rogue just cause it sounds bad ass. But thanks for the response about the will save. I took great sword proficiency as my level 1 feat and will grab dash possibly later for the speed bonus.
     
  3. Sir Rechet

    Sir Rechet I speak maths and logic, not stupid Veteran

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    Will saves become all but obsolete when you can keep your characters covered with Magic Circle Against Evil, Chaotic Commands and Mind Blank.. but it's a while before you get there.

    As long as it's not your tank nor your healer, getting owned by Hold or Charm isn't the end of the world but it can get aggravating.
     
  4. Fly2tHeSkY

    Fly2tHeSkY Southern Comfort Veteran

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    Tested? Does the half orc end up doing decent damage with the addition of sneak attack?
     
  5. cbarchuk Gems: 1/31
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    I had to micromanage him quite a bit but his damage output was pretty ridiculous.:D
     
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