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What do you think of my party?

Discussion in 'BG2: Shadows of Amn (Classic)' started by Raist, Apr 20, 2002.

  1. Kyrre Gems: 1/31
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  2. Faerus Stoneslammer Gems: 16/31
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    Back to the original question:
    I think you have a pretty balanced party, except for Viconia and Imoen. I would take Aerie instead, both for realism (inquisitor and evil Drow?) and because Aerie makes a good mage. Instead of Imoen I would recommend either Keldorn or Anomen (though I don't like Anomen, he's the snobbiest character in the game, and he ignores Keldorn's advice which is actually rather good).
     
  3. Vormaerin Gems: 15/31
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    Actually, TeamBG recently announced that they are nearing completion of their beta test on the ToB patch. Doubtless there will still be bugs around, but as pointed out, there are a fair number of those in ToB and SoA as it is. That's what keeps Baldurdash in business I guess. :)

    As for your party, I think its fine. Its probably a bit heavier on fighters than you really need, but you should do fine. Viconia will likely piss off Minsc and Valygar but shouldn't cause any terminal problems (other than her being blasted by Holy Smite/Holy Word type spells).

    Jan is an outstanding character, IMHO. His "Detect Illusions" ability is almost as good as true sight and his pick locks/detect traps ability is second to none. He's just not going to be sneaking around spying for you very well without a lot of work (you have Valygar for that, though). The flashers are nice, too. The main problem he has (shared by Aerie and Haer'Dalis) is lack of hp.

    If you are looking for a character to fill in for Imoen until Spellhold, Aerie would suit your party well, though she doesn't like Viconia much. Its not a fatal problem, though.

    I don't know if you have ever thought about it, but Mazzy Fentan is an excellent fighter as well. She might be a better choice than having both Rangers. She is definitely the deadliest archer you will find and her sword gives her immunity to stun, which is godlike in the latter half of the game. Power Word: Stun/Symbol: Stun? hah! She has a great dex, so just give her one of the strength items (she has a long lasting strength spell for the interim) and she kicks butt in melee, too.

    Aloha
    Vormaerin
     
  4. Volar Blackmane Gems: 16/31
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    But at that time you'd probably want to switch the sword for something with more clout, immunity to stun or no.

    The drow city turning hostile when you steal the eggs in ToB is actually a bug? Good, the problem is not with me after all :p Will the thing be fixed in the SP fixpack I hear so much about?
     
  5. Extremist Gems: 31/31
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    ToB will be dealt with as soon as I finish the SoA fixpack, don't you worry about that! ;)

    Until I slice & dice every single bug from SoA including those not even reported anywhere I can't switch on ToB (yes, such ones exist, people don't think those are bugs...lol).

    Wanna see the newest bug I've just spotted? Irony is that it is reported over at Bioware's boards...lol

    kannibal25 wrote in "bad guys won't die" thread:
    Yes, this is a bug. This is not ye olde problem when you attack some creature under invisibility so the creature won't initiate the speech after taking enough damage.
    That problem exists in ToB too, occurs pretty rare, but still occurs, it is fixed by the way, and the solution will be included in next version of SoA fixpack. Until then... :-X :p ;)
     
  6. Volar Blackmane Gems: 16/31
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    *thwap self* That's why it took so long to kill him in my first game... I just thought he had an awesome regeneration rate, like those trolls that stay long on 'near death' before finally falling over :p
     
  7. Extremist Gems: 31/31
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    Sometimes he gains an unlimited regeneration rate. That's the problem. That's the bug.

    Thanks Bioware for making our gaming experience so thrilling!!!

    [This message has been edited by Extremist (edited April 23, 2002).]
     
  8. Vormaerin Gems: 15/31
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    Volar,

    Mazzy is a pure fighter, so she can carry four weapons (without dual wielding). Its pretty obvious when you are facing a stun capable critter so you can just switch to the sword of Arvoreen as needed. She can use another sword or the Gesen Bow at other times. Since Stun is one of the worst things that can happen to you (short of outright death), I find it invaluable to have a powerful fighter that has unlimited immunity to it (berserkers only have limited duration immunity).

    [This message has been edited by Vormaerin (edited April 24, 2002).]
     
  9. Desu Gems: 6/31
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    She can carry five weapons *looks at the shield slot*
     
  10. Vormaerin Gems: 15/31
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    yes, that is why is said "four weapons (without dual wielding)". :rolleyes:

    Personally, I don't have Mazzy dual wield because she can't equip the Gesen or Tansheron Bow in that case. In ToB I pretty much ditched archery completely, but gave her one of the kickass shields instead.

    Aloha
    Vormaerin
     
  11. Volar Blackmane Gems: 16/31
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    I always forget to use any of my items' innate abilities, checking them only when I've run out of useful spells (i.e. when facing dragons or high level mages), I really don't want to fiddle around with weapons/other equipment simply so one fight becomes easier. The reason for this is that after a few hard fights and some reloading, I usually notice I've forgotten to switch back to the good weapons...
     
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