1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Pit fiend

Discussion in 'BG2: Shadows of Amn (Classic)' started by dragon903, Jul 2, 2001.

  1. dragon903 Gems: 5/31
    Latest gem: Andar


    Joined:
    Jun 25, 2001
    Messages:
    138
    Likes Received:
    0
    [​IMG] i summoned him
    and hes attacking me
    when i summoned him why is he hurting me
    i summoned him
    he should be nice to me{im not talking about protection from evil}
     
  2. Maldir Gems: 11/31
    Latest gem: Bloodstone


    Joined:
    Jun 12, 2001
    Messages:
    433
    Likes Received:
    0
    Pit fiends will attack anyone in the area (because they're from Hell, and they're annoyed with being summoned, and they're just like that).
    You need Protection From Evil 10'R to keep them from attacking your party; if there's another way to keep them off you, I don't know it.
    Does anyone know what happens if one side summons a Pit Fiend and both sides have Protection From Evil 10'R cast? Does it just stand there doing nothing?

    [This message has been edited by Maldir (edited July 02, 2001).]
     
  3. TIN_MAN Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Mar 29, 2001
    Messages:
    630
    Likes Received:
    0
    The Pit Fiend is a real mean entity. It is an intellect, far above the mind controlling ability of humans or other races playable in AD&D.
    I mean it is too powerful to control. And it is very upset being summoned by a human. If the caster isn't protected from evil, he will be the demons first target.
    You cannot control this creature or other demons dragon903, sorry.
     
  4. Extremist Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Apr 3, 2001
    Messages:
    4,366
    Likes Received:
    0
    Yes, he doesn't attack anyone...

    Also be careful not to summon two or more of these with protection casted - they'll possibly start fighthing each other.
     
  5. Slappy Gems: 19/31
    Latest gem: Aquamarine


    Joined:
    Feb 27, 2001
    Messages:
    1,138
    Likes Received:
    0
    Just a very minor point. It doesn't need to be 'Protection From Evil 10'R' that you cast. You can of course cast the normal protection from evil on each member of your party in turn. Paladins (like Keldorn) usually have lots of these spells as an inate abaility.
     
  6. idoru Gems: 11/31
    Latest gem: Bloodstone


    Joined:
    Jul 1, 2001
    Messages:
    411
    Likes Received:
    0
    umm and this pit fiend will unsummon BEFORE protection from evil ends, riiight? I can see a bit of a problem with it otherwise :) I haven't dared to use those demon summoning spells yet, I prefer the good old trusty fire elementals :)
     
  7. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    On his way to clean evil creatures (like dragons and demons) from the face of faerun Sir Donaldus used every demon summoning scroll he found.

    He casted protection from evil and let the party mage summon a demon. Then he attacked and killed the demon ... an easy, funny and enjoyable method to gain xp ;)

    [This message has been edited by Ragusa (edited July 03, 2001).]
     
  8. Kerric Gems: 4/31
    Latest gem: Sunstone


    Joined:
    Jun 6, 2001
    Messages:
    83
    Likes Received:
    0
    My tactic.
    Open door, Summon Pit Fiend, Close door, Run like hell :D

    And by the way, you could also loose control of elementals, it happened to my quite often...

    [This message has been edited by Kerric (edited July 03, 2001).]
     
  9. TIN_MAN Gems: 14/31
    Latest gem: Chrysoberyl


    Joined:
    Mar 29, 2001
    Messages:
    630
    Likes Received:
    0
    [​IMG] My tactic:

    1. cast protection from evil 10 feet radius on your party;

    2. Summon pit Fiend;

    3. step aside and let the Pit Fiend finish all opposition;

    4. come back, finish that beast and get +16000 exp. points;
     
  10. dragon903 Gems: 5/31
    Latest gem: Andar


    Joined:
    Jun 25, 2001
    Messages:
    138
    Likes Received:
    0
    [​IMG] YOU mean i can kill a pit fiend and get 16000 exp Cool!.But how do i kill it
     
  11. Lokken Gems: 26/31
    Latest gem: Diamond


    Veteran

    Joined:
    May 15, 2001
    Messages:
    2,324
    Likes Received:
    3
    you just attack it when you're protected from evil. It wont strike back. You can also memorize as many demon summoning spells as possible and kill them all for very game exploiting XP.
     
  12. Hayashi Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Apr 14, 2001
    Messages:
    73
    Likes Received:
    0
    Elementals summoned by mages have a chance of turning on the mage that summond them (IIRC it's 15%).
    OTOH, the fire elemental summoned by druids (priests also? not sure) never turn on the party. Which is why I get Jaheira to summon fire elementals.
     
  13. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    protection from evil, protection crom evil ... searching my manual ... I knew something was wrong: Protection from evil just gives you a +2 saving throw bonus and your enemy receives a -2 malus on all his rolls IIRC. Of course he will strike back <shakehead> a strange idea that a lvl-1 spell could disable an enemy right from the nine hells, leaving him defenseless <shakehead> oh well, there is a nice mace of Jerrod iirc at one of the traxder that gives +5 damage on demons, however, for me +4 damage weaopons (Namarra, Flail of the Ages, Skullcrusher etc.) always worked satisfactory.

    When summoning a demon the effect of protection from evil is just that it doesn´t attack *you* ;) but this doens´t makes him less hostile.

    [This message has been edited by Ragusa (edited July 04, 2001).]
     
  14. SpawN Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Jan 28, 2001
    Messages:
    14
    Likes Received:
    0
    Anyone else notice that you don't get XP from whatever the pit fiend kills? Whenever I summon one, It'll cleam house alright, but I don't collect any of the XP from what it takes out.
     
  15. Extremist Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Apr 3, 2001
    Messages:
    4,366
    Likes Received:
    0
    [​IMG] I can't see where the problem is?

    So what if you didn't get XP for something. If you do all quests available and NOT cheat you won't need that XP anyway - you'll reach the Cap much before the final fight.
     
  16. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    [​IMG] There is a very simple reason :D GREED :D

    *I* want to get all the xp for myself! And that´s why never play through the game summoning monsters and demons to do the killing for me (except if I would play an evil conjurer). That´s why summonming IMHO sucks :) - I prefer to crush my enemies in melee or with honest straight combat magic! MUAHUAHUAHUA :mad:

    :D Schnapszahl ! Cheers ! :D

    [This message has been edited by Ragusa (edited July 05, 2001).]
     
  17. Vicsun Gems: 9/31
    Latest gem: Iol


    Joined:
    May 5, 2001
    Messages:
    322
    Likes Received:
    0
    Let me get this streight. Your deamon kills someone and you wanna get the XP. That's not gonna happen :).
    Anyway you also shouldn't have got XP when summoning genies or elementals, but since they are a part of your party the XP is shared. The demon is not a part of your party. He is hostile.
     
  18. Herr'Don Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Jun 19, 2001
    Messages:
    56
    Likes Received:
    0
    I havn't been on the boards for a while, but I'll try to answer as much as I can.

    Summoned creatures generally don't last long. I basically use them to take attacks away from my party, or to gently nibble away hp, not to kill. They're distractions, nothing more.

    Ok, they'd kill kobolds and goblins no problem, and all other lesser creatures, and some of the tougher ones, but they're easily killed anyways, so why would you need the help of an elemental or whatever?

    I also think that summoning a pitfiend to get the exp is not cheating. For example, a real party is just about to enter a new dungeon. They havn't fought for a while, so they summon a demon for practise.

    Herr'Don
     
  19. Extremist Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Apr 3, 2001
    Messages:
    4,366
    Likes Received:
    0
    [​IMG] *sigh*

    I said "NOT cheat" in my reply above only to point out that he don't need all of XP because of XP cap.
    Am I clear now?
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.