1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Stats help

Discussion in 'BG2: Shadows of Amn (Classic)' started by Darkixi, Dec 22, 2005.

  1. Darkixi Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Dec 22, 2005
    Messages:
    12
    Likes Received:
    0
    Hey Im making a Kensai then dualing to Mage later. (Sorry about making a new post but I couldn't post on my other one)
    What stats should I have?
    I've rolled
    Str 18/83
    Dex 18
    Con 14
    Int 18
    Wis 13
    Cha 3 ( I can use the ring in the cirus tent to improve this stat)
    Also what weapons should I specialise in?

    The reason I'm asking all these questions because I've never really made a fighter class before, I pick mages mostly. :D
     
  2. kuemper Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Jun 19, 2005
    Messages:
    8,926
    Likes Received:
    8
    Well, you won't get any hit point bonus with a 14 Con. Depending on what level you dual, you'll want either a 16 or 18 Con for your fighter levels.
     
  3. olimikrig

    olimikrig Cavalier of War Distinguished Member ★ SPS Account Holder Resourceful Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

    Joined:
    Aug 20, 2004
    Messages:
    1,876
    Media:
    472
    Likes Received:
    21
    Gender:
    Male
    Yes... Nerf your wisdom, you'll want the HP bonus (besides, only time you'll need wis is when castining Limited Wish, and potions of Insight can be so very helpful).

    Besides that I can see nothing wrong with the stats you've chosen.
     
  4. Silverstar Gems: 31/31
    Latest gem: Rogue Stone


    Veteran

    Joined:
    Mar 30, 2005
    Messages:
    4,050
    Likes Received:
    17
    Gender:
    Male
    Definitely raise your CON, to 18, it will give you masive HP boost as you start as a fighter kit, if you dual at lvl13, you will get 13x4=52 HP boost which is MUCH!
     
  5. Razfallow Gems: 6/31
    Latest gem: Jasper


    Joined:
    Mar 9, 2005
    Messages:
    172
    Likes Received:
    2
    Warriors gain bonus hit points up to 9. level. They gain fixed(3) number of hit points after that level.
     
  6. Silverstar Gems: 31/31
    Latest gem: Rogue Stone


    Veteran

    Joined:
    Mar 30, 2005
    Messages:
    4,050
    Likes Received:
    17
    Gender:
    Male
    AAAAAH how could I forgot it? I didn't sleep for a few nights only! :oops: Now I am REAAALY ashamed! Forgive me!

    :D Still, it will make 9x4=36 extra HP which is nice enough again!

    (Please do not think me as a newbie player who is very ignorant about the very basic mechanics of good old 2E AD&D, I am just careless and sleepy!) :coffee:
     
  7. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

    Joined:
    Nov 17, 2003
    Messages:
    2,980
    Likes Received:
    7
    Also, remember to cast DuHM (if you're good) before levelling up as a Fighter.
     
  8. DAMURDOC Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Dec 9, 2005
    Messages:
    9
    Likes Received:
    0
    I think HP is just an asset... a mage shouldn't get hit once anyway.
     
  9. Felinoid

    Felinoid Who did the what now? ★ SPS Account Holder

    Joined:
    Jun 13, 2005
    Messages:
    7,470
    Likes Received:
    6
    Gender:
    Male
    [​IMG] Hello boys and girls, can we say "area effect spells"?

    I, for one, do not want my main character dying because some loser with a scroll manages to catch me on the edge of a Fireball. In PnP, CON is about fourth on my list of stats for wizards (INT, & DEX preceding it; the rest gets a little complicated), but with a CRPG where you can move a single point at a time, extra HP is a must.
     
  10. Enagonios Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Apr 8, 2001
    Messages:
    6,089
    Likes Received:
    5
    @Klorox

    DuHM?
     
  11. dmc

    dmc Speak softly and carry a big briefcase Staff Member Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Dec 13, 2001
    Messages:
    8,731
    Media:
    88
    Likes Received:
    379
    Gender:
    Male
    Draw Upon Holy Might
     
  12. Silverstar Gems: 31/31
    Latest gem: Rogue Stone


    Veteran

    Joined:
    Mar 30, 2005
    Messages:
    4,050
    Likes Received:
    17
    Gender:
    Male
    If you DUHM before you level up, will extra CON bonus still be available when the duration runs out? I do not think so, I guess.

    Though if you DUHM and rest, your inhuman CON will give you the regeneration rate for 8 hours, so you heal VERYquickly even if you don't have a cleirc. I think this is a bug?
     
    SlickRCBD likes this.
  13. Shrikant

    Shrikant Swords! Not words! Veteran

    Joined:
    Apr 23, 2003
    Messages:
    2,620
    Likes Received:
    3
    Gender:
    Male
    Dump Dex and hike Wis for the lore bonus. Kensai AC sucks anyway and he will never be at the front of the party, so why not. Since you need 17 Str, try for 18/00.
    Stats of 18/00-8-18-18-18-4 (=84) should be easy enough to roll.
     
  14. Felinoid

    Felinoid Who did the what now? ★ SPS Account Holder

    Joined:
    Jun 13, 2005
    Messages:
    7,470
    Likes Received:
    6
    Gender:
    Male
    Oh, just Ctrl+8 and get it over with. ;) Better yet, SK them all up to 25.

    STR 18/76+
    DEX 18
    CON 18
    INT 18
    WIS 10+
    CHA 3

    And BOOM! Your Kensai->Mage rules.
     
  15. Drew

    Drew Arrogant, contemptible, and obnoxious Adored Veteran

    Joined:
    Jun 7, 2005
    Messages:
    3,605
    Media:
    6
    Likes Received:
    190
    Gender:
    Male
    There are plenty of strength spells and enhancement items available in-game as it is. Personally, I'd want a 17 or 18 Con, a Str of 14, if you're starting from BG (tome will bump that to 15 so you can dual class) an int of 17 or 18, and a wisdom of no less than 14 so (after tomes, if you're starting from BG) you can cast limited wish effectively. (There are a few uses for really high wisdom in the expansion, if you ever decide to play it.) Not having an 18 str will also enable you to have a bigger stat pool, since you won't be trying to get a high percentage score with your str.
     
  16. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

    Joined:
    Nov 17, 2003
    Messages:
    2,980
    Likes Received:
    7
    Silverstar said:
    It will. Weird, eh?
     
  17. Silverstar Gems: 31/31
    Latest gem: Rogue Stone


    Veteran

    Joined:
    Mar 30, 2005
    Messages:
    4,050
    Likes Received:
    17
    Gender:
    Male
    Why didn't you tell it earlier? I could have used that glitch! Oh well...
     
  18. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

    Joined:
    Nov 17, 2003
    Messages:
    2,980
    Likes Received:
    7
    You never asked. ;)
     
  19. thetruth Gems: 11/31
    Latest gem: Bloodstone


    Veteran

    Joined:
    Apr 7, 2005
    Messages:
    418
    Likes Received:
    3
    @ Klorox

    Are you sure about that?
    I had the doubt if DUHM helps to gain more HPs when you level up, but after some tests I found out that the extra HPs gained disappear after DUHM's duration runs out.
     
  20. Silverstar Gems: 31/31
    Latest gem: Rogue Stone


    Veteran

    Joined:
    Mar 30, 2005
    Messages:
    4,050
    Likes Received:
    17
    Gender:
    Male
    Well I guessed so but Klorox seems so sure. Maybe a patch or another fixes the glitch and he doesn't have it? :confused:
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.