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[Patch] Fallout 1 Unofficial Patch 1.3.5 by TeamX 2023-09-27

An Unofficial Patch Made by Now Defunct TeamX

  1. Felipe
    WARNING: BE SURE TO CHECK THE README FILE INSIDE THE COMPRESSED FILE FOR INTRUCTIONS.

    Changes since v.1.3.4 (3 new fixes since 1.3.4 to 1.3.5):

    Vault 13
    * Water thief's animation sequince no longer resets after save/load.

    Shady Sands
    * Now Aradesh correctly reacts to player's apologies (his dialogue reaction goes up).
    * Restored the original developers idea of Aradesh reaction to pickpocketing: now he doesn't attack player, only warns him and lowers his dialogue reaction.
    * Removed a confusing option "I need more supplies before I can tackle those guys." in Seth' dialog. (May be he was intended to actually give you some stuff, but he doesn't.)

    Junktown
    * Tycho no longer "forgets" character's name.
    * Now Neal correctly opens Skum Pitt door.
    * Now Neal reacts if player tries to mess with the Skum Pitt door.
    * Option "Actually, can I ask you some questions?" in Trish dialog removed for characters with IN lesser than 6, because all of the next options require IN more or equal than 6.
    * Trish no longer asks player to get out of her room while she is in Skum Pitt.

    Hub
    * Now cops correctly address male and female characters.

    Necropolis
    * Now you correctly receive 25XP for picking the lock to room with imprisoned ghoul in Watershed.

    Military Base
    * Now you can provoke Abel to lover the force fields.
    * Abel now has correctly working Field Switch in his inventory.
    * Mutants no longer attack unprovoked after save/load.
    * IN<=5: if you ask Zax "Who programmed you?" dialog will no longer exit unexpectedly.

    BOS
    * Young Initiate Jerry now displays a correct reply after payer says "I haven't decided" (during the conversation about who the player wants to become: a Knight or a Scribe).
    Raiders
    * Fixed "random" exit from Tolya's dialog when asking him about Shady Sands and/or Junktown.

    Random Encounters
    * Now Patrick the Celt correctly marks Hub on map.

    General
    * Now you can't pick the locks of certain doors for infinite XP.
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