1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

A very unrealistic thing in the game: proficiency!

Discussion in 'BG2: Shadows of Amn (Classic)' started by Shadowcouncil, Apr 17, 2001.

  1. Shadowcouncil Gems: 29/31
    Latest gem: Glittering Beljuril


    Veteran

    Joined:
    Jan 8, 2001
    Messages:
    3,319
    Likes Received:
    16
    Gender:
    Male
    I read the topic "Profiencies", I did a little bit of thinkin' and I found out that something is really unrealistic:

    I have a "worlds greatest swordman" in my party with 5 profiency slot's on long sword, so he's grandmaster. But when you give him a Bastard Sword, he's a very bad fighter for he doesn't hit anything. The Bastard Sword and the Long Sword are almost the same (small differences) so when I'd be realistic, he should also be good with the bastard sword, not as good as with the Long Sword, but he really can use it well, for there's just a small difference with the Long Sword, and so it is with more weapons in the game.

    Shouldn't there be a system that when you have 5 profiency-slots on Long Sword, you can use a Bastard Sword like you have 3 prof. slots on it? (for example)

    Maybe it's a little bit against all the AD&D rules but maybe this is something for AD&D 4th edtion.

    What do you think?
     
  2. caleb Banned

    Joined:
    Apr 17, 2001
    Messages:
    119
    Likes Received:
    0
    [​IMG] Well isnt it a bit unrealistic that you can become a grandmaster of a weapon all by your self? I like planescape:torment where you had to find a trainer to use your proficiency points.Bastard swords are alot heavier then long swords so while your a grandmaster with long swords your timing and balance would be messed up(I know I mess around in the house of cutlery :))
     
  3. Enagonios Gems: 31/31
    Latest gem: Rogue Stone


    Joined:
    Apr 8, 2001
    Messages:
    6,089
    Likes Received:
    5
    "Bastard swords are a lot heavier then long swords so while your a grandmaster with long swords your timing and balance would be messed up" That's a good point... :) And possibly the reason
     
  4. Shadowcouncil Gems: 29/31
    Latest gem: Glittering Beljuril


    Veteran

    Joined:
    Jan 8, 2001
    Messages:
    3,319
    Likes Received:
    16
    Gender:
    Male
    Well indeed there are differences between the weapons but that shouldn't make you very bad without a profiency-slot on a weapon that is a little different....

    When you always drive car, you are also able to drive a bus???? Of course it's difference but not almost impossible???
     
  5. IronEagle Gems: 13/31
    Latest gem: Ziose


    Joined:
    Oct 9, 2000
    Messages:
    582
    Likes Received:
    0
    but theres a differnce in weight, legnth and stregnth, in real life if you spent ur entire life learning to use a katana, because of its unique design if you picked up a midevil aged sword, you might not suck with it, but it sure would be clumsey in your hands, until you got use to it...

    [This message has been edited by IronEagle (edited April 17, 2001).]
     
  6. Shadowcouncil Gems: 29/31
    Latest gem: Glittering Beljuril


    Veteran

    Joined:
    Jan 8, 2001
    Messages:
    3,319
    Likes Received:
    16
    Gender:
    Male
    Hmm maybe you're right however, some weapons in the game aren't really very different....

    But now in BG2 I already got too much prof.slots and I don't know where to put them on so maybe in the expansion or NWN there are more options for the slots...

    WHat I thought about is make also in slots a difference between piercing weaopns, arrow-weapons, slashing weapons, blunt weapons etc. were you can put a slot on that gives profiency on all weaopns in that group and then you can specialize also in a group of weapons, so you can have a prof.slot on blunt weapons AND also put 2 prof.slots on war-hammer or mace.

    Just an idea, I'm at work and bored and then these thing come up :)
     
  7. cathon Gems: 5/31
    Latest gem: Andar


    Joined:
    Mar 26, 2001
    Messages:
    120
    Likes Received:
    0
    By the way, actual second edition rules give reduced non-proficiency penalties for related weapons. And certain books allow for spending points to get all the weapons in a certain category. But, specialization means the concentration on a particular weapon, so your studies of other weapons will tend to suffer.
     
  8. AMaster Gems: 26/31
    Latest gem: Diamond


    Joined:
    Jul 26, 2000
    Messages:
    2,495
    Media:
    1
    Likes Received:
    50
    A better point would be that AD&D is not intended to be realistic. If it was, you'd be crippled after you first encounter with orcs, and get to roleplay a bitter person growing old as a cripple. After all, anyone who gets hit with a sword ten times should die, no matter how "experienced" he is. All your party members would have to carry rings of regeneration to avoid this fate. In RPGs, the last thing you want is realism
     
  9. Lothar Gems: 5/31
    Latest gem: Andar


    Joined:
    Apr 11, 2001
    Messages:
    127
    Likes Received:
    0
    Well said AMASTER.
     
  10. Havok Gems: 4/31
    Latest gem: Sunstone


    Joined:
    Apr 7, 2001
    Messages:
    86
    Likes Received:
    0
    Amen Brother AMaster. It's a fantasy "game" not a mirror of life.
     
  11. caleb Banned

    Joined:
    Apr 17, 2001
    Messages:
    119
    Likes Received:
    0
    [​IMG] If it was real mages would be paid millions to polymorph certain parts of the anatomy :)
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.