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Animate Dead and Giant Vermin: a quick reference

Discussion in 'Icewind Dale 2' started by JT, Jan 11, 2006.

  1. JT Gems: 12/31
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    [​IMG] With most summon spells, the creatures summoned don't improve with caster level. Summon Monster One produces the same beetles and goblins for a level 30 caster that it does for a level one caster (although the duration increases). There are some exceptions to this rule, so I decided to list them here. This data is for the patched version of the game.

    Animate Dead:
    5-6 : Chosen Zombie, Armored Skeleton
    7-8 : Poison Zombie, Boneguard Skeleton
    9+ : Zombie Lord, Greater Boneguard

    Giant Vermin:
    7-8 : Fire Beetle
    9-10 : Beetle
    11-12: Bombardier Beetle
    13-14: Boring Beetle
    15+ : Rhinocerous Beetle

    Shadow Conjurion, Greater Shadow Conjurion, and Shades behave similarly, which is explained at: http://www.sorcerers.net/cgi-bin/ultimatebb.cgi?/topic/14/2598.html
     
  2. General Ghoul Gems: 8/31
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    I always use the undead, but what about the vermin. Are they anygood? At 15th level, does the rhino beetle stand up to anything?
     
  3. JT Gems: 12/31
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    The rhino beetle seems to deal about as much damage as a Greater Boneguard. Maybe a little more; I don't pay careful attention. It definitely has more HP than the boneguard, but unfortunately not the damage resistances.

    It takes up a ton of space, which is bad when you've trying to move through narrow passages, but good for building a wall between you and the enemy.

    It doesn't have the super-long duration of undead.

    Later on in HoF it just doesn't last long against enemies, and I switch most of the 4th level spell slots to Recitation.
     
  4. crucis

    crucis Fighting the undead in Selune's name Veteran

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    Yeah, the Rhino Beetle isn't the nastiest summons around, but it's rather large and has a lot of HP. if you're looking for a large cannon fodder summons when you're in an open area, a Rhino Beetle is pretty good.

    But if you're looking for a summons with LONG endurance, stick with Animate Dead undead summons.

    I love using Animate Dead summons to add additional bodies while exploring new areas, because their endurance let's them hang around so long. I love letting any enemies discovered attack my undead "scouts", instead of my real scout. ;)
     
  5. kmonster Gems: 24/31
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    I hardly used the spell (giant vermin) any more after my priests reached level 15.
    I wish they had capped it at level 13, boring beetles are great !
     
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