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Anomen Test Problem

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Aldeth the Foppish Idiot, Jul 19, 2006.

  1. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    I have recently installed the Sarelith mod, and it seems I've run into a bit of a problem with Anomen's test. I did not have Anomen take his test prior to Spellhold, because I rushed there. Upon our return to Athkatla, Sir Ryan Trawl approached and told Anomen it was time to take his test. We entered the Order's headquarters, and spoke to Sir Ryan who takes us in to see the Prelate. Unfortunately, since it was the Order that got me passage to Spellhold, the Prelate asks if I was successful, and then about needing help against the vampires. He does not go into the dialog of Anomen's test. I tried leaving and re-entering, but to no avail. Is there any way I can fix this?
     
  2. Marceror

    Marceror Chaos Shall Be Sown In Their Footsteps Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Eep! This sounds messy. Perhaps a silly question, but did you try talking to Sir Ryan again, or only Prelate Wessalen? If I remember correctly, Ryan is the trigger to begin Anomen's judgment, not Prelate Wessalen.
     
  3. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    Yes, I tried talking to both Sir Ryan and the Prelate. They only give standard answers to the questions unfortunately. I can live without Anomen getting the wisdom boost and the extra experience, but if you don't go to the Order when you are called, Anomen is going to get ticked off and eventually leave the party.
     
  4. Marceror

    Marceror Chaos Shall Be Sown In Their Footsteps Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Hmm, have you tried respawning Sir Ryan Trawl to give Anomen the "it's time" message again? Any help to be found the official message board for that mod?
     
  5. Aldeth the Foppish Idiot

    Aldeth the Foppish Idiot Armed with My Mallet O' Thinking Veteran

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    How do I re-spawn that version of Sir Ryan?
     
  6. Marceror

    Marceror Chaos Shall Be Sown In Their Footsteps Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Well, the game would have to be set in Debug mode, and the appropriate CLUA console command would need to be entered. Being that I almost never run in Debug mode, hopefully someone more knowledgable about CLUA commands can supply you with the specific details to get Ryan to spawn.

    I did this once a long time with Terminsel, and was able to fix a problem related to him not spawning, but we are talking long years ago.
     
  7. Gregor Gems: 7/31
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    To spawn the "test-initiating" Ryan, type this into the CLUA console:

    CLUAConsole:CreateCreature("KAYL1")

    However, I don't know if this will fix your problem, as everyone inside the Order will still be under the Saerelith script, no?

    I'd advise you to visit the Saerelith forum at Chosen of Mystra to see if anyone else has posted about this problem.

    [ July 22, 2006, 03:05: Message edited by: Gregor ]
     
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