1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

BioWare Chat Logs at Neverwinter Vault

Discussion in 'Game/SP News & Comments' started by NewsPro, Dec 19, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
    May 19, 2015
    Messages:
    3,599
    Likes Received:
    0
    (Originally posted by chevalier)

    Newerwinter Vault have posted logs from the developer chat they had this evening. Topics covered a range of issues including touching on unreleased and unannounced games that BioWare is working on. Here's a snip:

    BPatryn Of Elvenshae To the crew: Thanks for the support you've shown the NWN community over the past few years. Having said that, what's your real opinion of the community feedback process? We're a cantankerous bunch at the best of times, and has our tendency to over-analyze caused, in your opinion, better work by the BioWare staff?

    Jay Watamaniuk First of all thanks for the praise. The whole purpose of the Live Team is the make darn sure that the people who pay the money for our games get a game they enjoy. That being said we have spent a great deal of time on the forums listening to fans.

    Rob Bartel Community feedback's been invaluable. Creating games in a vacuum is ridiculously difficult. Sometimes the love hurts but we're very grateful to have you all the same.

    Jay Watamaniuk That being said we have spent a great deal of time on the forums listening to fans. And...yes, at times, things can be a bit harsh but you have understand that all things must be taken in a certain light. Every single time someone has come up with a great suggestion we take it into consideration. It is the way that the suggestion arrives is the key point. Be respectful and you get heard- disrespect and you get dismissed and may miss your chance.

    Georg Zoeller And some of the better community modules certainly were another way of feedback ... they raised the bar for HotU and we had to beat them :)

    Derek French One day, I am going to sit down and list out all the community requested and implemented features, just to show how much you guys have contributed.

    Rob Bartel Noo, Derek, noooooo! That's like reading the phone book!


    Read the whole thing at Neverwinter Vault.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.