1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Buffing with Clerics/Druids...

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Faraaz, Feb 9, 2004.

  1. Faraaz Gems: 26/31
    Latest gem: Diamond


    Joined:
    Sep 26, 2003
    Messages:
    2,403
    Likes Received:
    0
    I've heard a lot about the much vaunted ability of Clerics and to a slightly lesser extent, Druids to make themselves nigh unhittable, give themselves godly resistances and inhuman stats...but I've never been able to fully achieve that kind of god-ness with any cleric I've used (Anomen/Viconia/Jaheira) and I wanted to ask all you cleric-lovers out there...how do you do it!

    Also, would it be possible to solo with a Cleric? Or maybe a Druid? What would I do about locks? I'm not too bothered about traps but locks is a big problem.

    Also, what kind of weapon choices should I look at?
     
  2. Baronius

    Baronius Mental harmony dispels the darkness ★ SPS Account Holder Veteran

    Joined:
    Aug 13, 2002
    Messages:
    1,783
    Likes Received:
    14
    Millions of XP.
    Shield of the Archons and Armor of Faith (at high levels) are very effective defensive spells. Druids have Elemental transformations. Clerics can also summon lot of Skeleton Warriors, and a Deva (celestial) or Fallen Deva (abyssal). Druids can summon Elemental Princes, very powerful creatures (only for a round though).

    Soloing is probably possible and can work well, but I rarely solo so I cannot help too much. Yes traps are no problem. You can use Find Traps to find traps (<- this was a good sentence). Opening locks... hard, because only wizards have such a spell. You need very high strength, so you can blow locks into pieces :D

    Proficiencies. There are many good weapons in ToB which are very powerful and can be used by Clerics too... choose Hammer I think.. and mace. Nothing special. Sling perhaps.
     
  3. Meatdog Gems: 15/31
    Latest gem: Waterstar


    Joined:
    Dec 4, 2003
    Messages:
    788
    Likes Received:
    0
    The druids also get Ironskin pretty early, which is just a clerical version of the much heralded Stoneskin. That's one of the main reasons Jaheira makes such a great tank.
     
  4. Maertyn

    Maertyn There's nothing I cannot embrace! Veteran

    Joined:
    Aug 28, 2001
    Messages:
    679
    Likes Received:
    2
    [​IMG] And there's more: Protection from evil, Draw upon holy might, Righteous wrath of the faithful, Defensive Harmony, Champion's strength, which altogether may well net you a -6 AC, 1 bonus attack and about -4 to your saving throws - did I forget that with a bit of luck your strength is around 24 after all these spells?
     
  5. Blog Gems: 23/31
    Latest gem: Black Opal


    Joined:
    Sep 4, 2002
    Messages:
    1,634
    Likes Received:
    1
    When do you have all these spells casted? I mean, do you cast them as soon as you finish resting (have them on 24/7) or only when a tough battle is coming?

    I find it hard to cast the spells at the right time. Sometimes I cast too early and it expires without doing much good. Other times I decide not to pump, and some monsters jump me. Then I don't have time to buff up and end up badly hurt if not dead.
     
  6. Maertyn

    Maertyn There's nothing I cannot embrace! Veteran

    Joined:
    Aug 28, 2001
    Messages:
    679
    Likes Received:
    2
    [​IMG] Okay so here's my newest tactic: I write myself a script for my cleric. I put spells that last longer than one turn on key B and spells that last from 2-8 rounds on the N key.

    Meaning: When I'm about to enter an infested area, I press B and wair for DUHM, haste, mirror image, ... to be cast (haste is NO cleric spell - need a mage for that). Then I storm in; if I happen to know the exact position of these foes then I'll wait until the last seconds before pressing N - which in turn makes my cleric cast Righteous wrath of the faithful and Defensive harmony. Off we go!

    Take into consideration the spells' durations and their casting times! Having played the game at least once helps a lot with anticipating attacks!
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.