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Chamber of Shadow

Discussion in 'Icewind Dale 2' started by RastaSam, Feb 18, 2003.

  1. RastaSam Gems: 1/31
    Latest gem: Turquoise


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    The walkthrough on this site says that the order of protals in the Chamber of Shadows is NE, SE, NW, then SW...I have tried that and it does not appear to be working. If you number the rooms as follows: back to door left side nearest door is #1, #2, #3 then right side down starting at door #4, #5, and #6...can someone please give me the correct order based on this numbering system?

    [ February 18, 2003, 06:39: Message edited by: RastaSam ]
     
  2. Charlie Gems: 14/31
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    Check the walkthrough on this site. But really, this is the easiest of all the chambers. Just get a character to hide and try til you get it right.
     
  3. bluey Gems: 2/31
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    Actually, that *is* the correct order - if you use the entry door as *north* and either wall as east and west.
     
  4. teekc Gems: 23/31
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    1 x 2
    3 x 4

    x are the doors you ignore
     
  5. Bhaal's Drinking Buddy Gems: 3/31
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    most chambers so easy. monk evade everything, while other chambers like spider chamber i send sorcerer and sunfire x2 n its all over. immolation chamber pain in the neck, especially in HoF, impossible to hit the monks. i even had a glitch where i get teleported to room, then teleported back out, and finally back in again, and another 2 monks pop out. so to sum it up, go in, 2 monks pop up, teleport out, teleport back in, 4 monks in total now. anyone else have this happen?
     
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