1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Clever tactic...?

Discussion in 'Icewind Dale 2' started by JohnGr, Nov 22, 2002.

  1. JohnGr Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Nov 5, 2002
    Messages:
    1
    Likes Received:
    0
    Hi everyone,

    I don't know if this tactic has been mentioned by anyone else, but i find it quite useful.

    After i have sent my rogue forward to examine what's ahead, and especially if i can make use of a narrow path (e.g. dungeons, bridge etc), i recall the rogue back to the squad, cast a Haste Spell and then i send her again to the villains. After she is seen by the majority of enemy creatures and she makes the first move, she proceeds towards the squad. There i have the sorcerer cast a Resilient Sphere and as all the monsters attack only the rogue, the rest of the party is free to attack.

    This tactic has also worked well in open spaces, but there i use a hasted sorcerer with an invisibility sphere, he then moves next to the monsters, cast a few fireballs (plus the other fiery spell that doesn't hurt the caster) and then runs back, but not too close, to the squad and casts Resilient Sphere on him. The rest of the squad (fighter, paladin, rogue with ranged weapons and wizard with spells) finish the job.

    So far (i'm entering the Black Raven monastery) this tactic has proven very useful.

    John
     
  2. Quint Gems: 8/31
    Latest gem: Skydrop


    Joined:
    Oct 4, 2002
    Messages:
    279
    Likes Received:
    0
    Yep, this is a great tactic. Although the official patch may spoil it for you, as monsters don't mindlessly attack you any more if you have Otiluke's sphere on you, but go on to unprotected members of your party.
     
  3. White Lancer Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Nov 25, 2002
    Messages:
    7
    Likes Received:
    0
    [​IMG] :wave: Hi everyone!

    I have an idea then, since they go after your unprotected characters, cast Otiluke's Resilient Sphere on your whole party! :D :p

    I have two tactics i generally use, the first tactic for most of the game has been to scout with my rogue, then when i find a group that is rather large, i walk back so i can just see the closest enemy, stand my wizard behind my rogue and fireball the edge of my field of view. Then charge in with my paladin, fighter/barbarian, druid and bard (playing music). Theif then goes in and backstabs anyone who presents a threat (mainly spellcasters)

    The other tactic has been to scout with rogue, then have the rest of my party (and the rogue) equip ranged weapons, then pick enemies off from range. Usually my paladin and fighter4/barbarianX pull their sword/axe and charge after one or two arrows.
     
  4. Earl Grey

    Earl Grey Mmm... hot tea! Veteran

    Joined:
    Oct 26, 2000
    Messages:
    1,933
    Likes Received:
    1
    [​IMG] Welcome to the boards, both JohnGr and White Lancer! :wave:

    The Otiluke tactic got me thinking...
    Retreat until you find a very narrow passage and then place your character with least damage dealing potential so he blocks it, then "Otiluke" him. Now the meleeing monsters either have to dispel Otiluke's or temporarily withdraw and the odds of that happening isn't good. Instead they're likely to clog the passage and make great AoE spell targets. :)

    [ November 25, 2002, 19:26: Message edited by: Earl Grey ]
     
  5. StormCast Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Apr 24, 2002
    Messages:
    51
    Likes Received:
    0
    Tjhat would be a good tactic, especialy since you got a lot of narrow spaces in the game... :D
     
  6. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    This is at least better than placing a hidden halfling in a narrow passage to stop your enemies .... and watch them succumb in a hail of arrows and bolts .... :shake: .... thanks for the hint :shake:

    [ November 26, 2002, 09:55: Message edited by: Ragusa ]
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.