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Creature codes?

Discussion in 'Icewind Dale 2' started by GabrielNYC, Dec 6, 2002.

  1. GabrielNYC Gems: 9/31
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    [​IMG] Does anyone have the creature codes, or numbers? I'd like to summon some creatures when there is a lull in combat.. Something about attacking those Malar Clerics is just so damn fun..

    Gabriel
     
  2. Tioma Gems: 3/31
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    All creatures have names and described in CRE files. DaleKeeper2 should give you all names, and Near Infinity will permit you to edit CRE files if necessary. :cool:
     
  3. Quint Gems: 8/31
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    How do you go about creating a creature? (via the console)

    I tried once CreateCreature("xx") but it said
    Command Not Found: CREATECREATURE
     
  4. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    IWD2 does not have the CreateCreatue available via the console. It was probably disabled before the game shipped.
     
  5. Tioma Gems: 3/31
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    How about CowKill() and TheGreatGonzo() (spawning 10 rabid chickens to fight at your side)? Maybe these BG1 codes still work in IWD2? ;) :D
     
  6. GabrielNYC Gems: 9/31
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    [​IMG] Oh crap..so much for adding more skeletons or undead :confused:
     
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