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Creatures hit only by +5 weapons

Discussion in 'BG2: Shadows of Amn (Classic)' started by Chris Williams, Oct 30, 2003.

  1. Chris Williams Gems: 9/31
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    In my last trip through the game I decided to kill Anath, the pack leader in the Umar Hills (mainly because I'd never done so before). She was unexpectedly tough! The Staff Of Rhynn +4 had no effect and she could only be hit by Carsomyr (thank you, Keldorn). While Keldorn belaboured her with Carsomyr, I needed to take her down with Lower Resistance followed by a number of offensive spells. She only gave up 2200 XP when she died.

    Are there any other creatures so hard to hit? Kangaxx can be hit with +4 weapons. I've heard tell that the Demon that Ardulace summons is immune to +4 weapons, but I've never fought it. Is this true? Anything else? I did wonder whether such extreme resistances were a way to punish you for picking avoidable fights.

    EDIT: I've just looked Anath up in Shadowkeeper. She has 28 constitution! Maybe that explains her extraordinary weapon resistance.

    [ October 30, 2003, 17:50: Message edited by: Chris Williams ]
     
  2. Splunge

    Splunge Bhaal’s financial advisor Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

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    Well, until a few days ago, I didn't think anyone required +5 weapons. Mystra's Chosen set me straight on Ardulace's demon, and now you've mentioned Arath. But as you said, these fights are avoidable in that there are alternative ways to deal with the situations, and I'm sure the same applies to any other +5 "enemies". Certainly none of the enemies that can only be dealt with by fighting them require +5 weapons (at least, none that I've encountered, and I think I've fought them all).
     
  3. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    Most of the plot critical characters are protected via other means, not with a +5 or better to hit. Linvail and Bohdi, once you side with them respectively, and Elhan in chapter 6 have characters that appear and kill the PC instantly if you kill them, as doing so would break the game. Other creatures, such as Elminster and chapter one Imoen, have an item that prevents their HPs from going to zero to ensure they can't be killed. (There are ways around this if you really want to kill them...)

    I'm not sure why Anath is so strong since she is not a plot-critical creature. The 28 constitution should result in super regeneration, not in immunity to weapons.
     
  4. Ivellos the Bladesinger Gems: 5/31
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    IIRC i heard of one other enemy only able to be hit with +5 weapons but i don't remember
    are there any weapons or aromor highr than +5?
    i thought there was but i can't remember
     
  5. Mystra's Chosen Gems: 22/31
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    The Drow Armour is considered +5, but it doesn't add saving throw bonuses. Staff of the Magi, Carsomyr are both +5, but I think that's it. There aren't any +6 weapons in plain SoA. There are some Mods like TDD and such that'll give you higher enchantments, and of course the official expansion.

    CamDawg...
    There aren't any rules for any stat above 25, are there? A CON of 28 seems impossible, because even in classic D&D the Chosen of the Mystra all have 25 CON, and I assumed that was the absolute maximum. I'm surprised that BG2 would add and impossible stat.
     
  6. CamDawg

    CamDawg The gaze of the Wolf reaches into our soul Veteran

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    I thought it odd too, since PC stats will "wrap around" to 25 if they fall below 0--the Rod of Terror/Ring of Human influence exploit is an example. I didn't have access to Near Infinity at the moment, but I can now confirm all five of her creature files have 28 constitution. How the Infinity Engine actually handles this is beyond me--perhaps it's ignored since it's an invalid value, or maybe it treats it as a 25 or a 3. I have no idea.

    It looks like she's supposed to be a Loup de Noir (a type of greater werewolf), which are immune to +3 or below weapons, but the flags are all screwy. She's immune to "non-cold iron" weapons, which is another flag I've never seen on a creature. It may explain her bizarre weapon immunities, since there is no "immune to +x or below" flag I can find.

    edit: Don't forget the Improved Mace of Disruption, which is considered a +5 weapon.

    [ November 01, 2003, 00:49: Message edited by: CamDawg ]
     
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