1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Cyclopean: The Great Abyss - Update

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 3, 2025 at 12:43 AM.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    33,150
    Likes Received:
    43
    [​IMG]Cyclopean: The Great Abyss got an update:
    [​IMG]

    Testing Branch Updated to Version 0.9.84 (Hi Resolution Test)

    Big things underway....
    Okay this is still in the initial phases and I am not ready to subject everyone to what is happening here. However, I think it's a major change that may effect the way the game works.

    A lot of people complained about the mouse being stuck in the game window. I understand this, it can be frustrating. Add to that, the fact that I had to slow down the mouse because I was scaling the game window, it made many other problems. The reason I did this was to preserve the "pixel perfect" nature of this low resolution game. I really think it adds to the charm of it.

    But I also hear you. I get that not everyone may care about this aspect of the game as much as I do. So I am trying a new system. This one does not scale the game window, it just scales the menus and fonts so they fit into the game window. The major difference is visible when you are moving, especially inside the dungeons.

    The benefit is that I no longer have to lock the mouse pointer in the game window and there is no longer any need to slow it down. You can drag the mouse right over the game window and out the other side, and nothing will stop you! The negative side is that the game is no longer pixel perfect ... something I will cry about at night when I am alone.

    [...]
     
    Last edited by a moderator: Feb 3, 2025 at 2:30 PM
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.