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Dragon Age vs D&D Editorial at NWVault

Discussion in 'Game/SP News & Comments' started by NewsPro, May 16, 2004.

  1. NewsPro Gems: 30/31
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    (Originally posted by chevalier)

    Neverwinter Vault's Maximus has posted a short editorial, raising the important point that it's not D&D rules what makes Neverwinter Nights a great game and neither will the choice of a different ruleset affect Dragon Age negatively. In his opinion, whether right or not, Dragon Age rule system will reflect D&D rules to the greatest extent possible. Here's a bit of what he says:

    The fact is that it's not the rules that makes NWN so great. If anything, it's been the rules that have given NWN players more grief by making it difficult for BioWare to easily customize them. For single player games, it will always be about story in the familiar Medieval Fantasy world of Elves, Dwarves and Dragons. For multiplayer it's the interaction with other people in that same world. I would bet a lot of money that BioWare is not going to get rid of these traits. If anything they will make the setting more rich and deep and look at all the ways in which NWN could be improved. Their rules will make sense for a CRPG and will take the very best and get rid of the problems. This is a good thing.

    Now if BioWare decided their world would have robots and lasers fighting creatures made out of cardobard and metal tubes in alien landscapes, plus make it super difficult to create any content, and restrict multiplayer to 2 people, then yes, Dragon Age would not be better than NWN.


    Read the whole thing at NWVault.
     
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