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Dragon's Eye level 3 help needed

Discussion in 'Icewind Dale 2' started by LDusan, Oct 14, 2002.

  1. LDusan Gems: 2/31
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    [​IMG] First of all, I have read all Dragon's Eye 3rd level related questions, and I still can't go anywhere.

    There is hydraulic door I can't open, there is one door on the south i can't open, there is circle like mechanical door on SW (the one with olive slimes and mustard jellys) and there is drawbridge, I can't find the lever to lower it. I know I am supposed to put the wyvern potions into four pools, but I can find only one pool on the north. I have solved the Nheero quest, now he is in the library. By the way I only have two wyvern stingers, I don't know where to find two more because items left on the ground disappear after 24 hours, and 24 have passed since i killed the wyverns. I also can't find the archway when you run away, am I supposed to open some doors before that? Any kind of help is greatly appreciated. Sorry if I missed something obvious.
     
  2. Grey Ghost Gems: 6/31
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    In the slime room with the mechanical doors, search and find the lock on the floor near the northern door. Or if you cannot find or open the lock, then wait 24 hours for the doors to open. The other 3 pools are pasts these mechanical doors. The door in the south eastern part of level three that you cannot open is the treasury and you need to use the secret passage in the high priest's chambers to get in there. The arch (that causes fear) is in the north past the door in the slime room, you need to use the fake brew to go through the arch to hit the switch to drop the draw bridge to access the high priest's chambers. Wow, that is a lot of "to"'s...
     
  3. LDusan Gems: 2/31
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    [​IMG] Hey thanx a lot, I shall try that. BTW any ideas on how to kill the slimes since they are immune to slashing/piercing/bludegeoning? How to find 2 more wyvern stingers? Thanx for the answer, this thing has really been drivin me crazy.
     
  4. Spellbound

    Spellbound Fleur de Mystique Distinguished Member ★ SPS Account Holder Veteran

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    The jellies take the most damage from fire or cold enhanced weapons or spells.
     
  5. Grey Ghost Gems: 6/31
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    Use magic to kill the slimes, AoE spells seem to work best or use weapons that have added fire, cold or acid damage. It is best just to cast a fire storm or fire wall or acid storm in the corridor and then keep dropping spells on the slimes til they are gone gone gone...

    As to the wyvern stingers, I think if they disappeared from level 1 that you are out of luck. If you want to get two more then you can look in the item list that they have on the SP site and find the item code and create 2 more stingers-actually just look for the code to for wyvern poison since this is what you need to pour into the fountains.
     
  6. LDusan Gems: 2/31
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    [​IMG] Great, it works. Luckily the wyvern stingers didn't disappear, great job by programers. I am having some trouble with efreetis but I'll work that out. Thanx one more time.
     
  7. Grey Ghost Gems: 6/31
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    Use range weapons on the eefriti's, they all have red fire shields up so if you hit them with melee weapons you will take some damage yourself...

    Plus if you can bottle them up at the bridge, then you can drop snowballs and ice storms on them...
     
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