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Dragonshard Review at GameSpot

Discussion in 'Game/SP News & Comments' started by chevalier, Sep 24, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    GameSpot, too, has reviewed Dragonshard. This one is quite in-depth and manages to catch interest as well as provide the essential information. The author clearly enjoyed the game and the resulting rating is a pretty high 8.5. Here's an excerpt:

    What makes Dragonshard different is that it combines a lot of cool concepts from earlier real-time strategy games and then blends the resulting combination with D&D-style role-playing. In essence, it literally is a role-playing strategy game of sorts, with the surface portion of the world focused on real-time strategy, and the underworld, which deals with role-playing. And yet, the gameplay is subtly tied together, so that what you do in one plane has huge consequences in the other.

    The surface portion feels and plays a lot like a traditional RTS, but one that's heavily influenced by the excellent Kohan games. For example, instead of being able to build a huge base anywhere on the map, you are limited to a fixed-sized base on certain points of the map. This base-building mechanic requires a lot of strategy on your part, because each base has only 16 building slots that are divided into blocks of four. What you build on those blocks determines the type of units that you construct, as well as the experience level those units can attain.


    In my opinion, this is another review that shows that, although a good and maybe even great game in its own right, Dragonshard lacks the certain spark that makes an epic title. However, even epic titles not always get maximum ratings immediately after release. Time will show, I guess.

    Read the whole thing at GameSpot.
     
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