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Dungeons & Dragons Online Interview at OGaming

Discussion in 'Game/SP News & Comments' started by chevalier, Dec 18, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    OGaming has published an interview with Justin Quimby, Engineering Director with Turbine. It comes with a couple of exclusive screenshots. Here's a snip:

    OGaming: How true to the source material – rule books, player's guides, novels, etc. – will the title be?

    "We've got a great mix of [fresh and time-honored] content alike – we're trying to bring as much as possible to the table."Justin Quimby: Consider this. Every time you attack in our game, you see a d20 pop up on screen that tells you what you rolled. We've gone to incredible lengths to be as true to the pen and paper experience as we can. Arrows do 1d6 damage. We have spells like fireball and magic missile. You could print your character sheet out and with very few modifications be able to play the tabletop version. We have all the ability scores, skills, feats… it all works the same way it does in the original version. That's one of the great things about having the Dungeons & Dragons license too. You don't have to come up with some random name like "magic bolt" for the incantations your wizard casts… you get to call it by the name D&D fans recognize.


    Yes, tabletop canon. Especially the combat moves. Perhaps all the enhancers, such as getting stat increases at low levels apart from just +1 to one stat every 4 levels (no epic levels, so no epic feats in DDO) are actually canonical in Eberron, but... And I just wonder what else is going to be so strictly tabletop. :rolleyes:

    Read the rest at OGaming.
     
    Last edited by a moderator: Jan 2, 2018
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