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Dungeons & Dragons Online: Stormreach First Impressions at OGaming

Discussion in 'Game/SP News & Comments' started by chevalier, Dec 19, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    OGaming's Wrom has been asked to hammer his DDO first impressions in and given two exclusive screenshots to post with those. Here's a snip from the beginning:

    I will admit I was a bit sceptical of what could be done to submerge me into a D&D setting, after playing many other online RPGs. All the benefits you get from online gaming, seemed to just go against what D&D was. For instance, the GM. Time and time again you hear about how it's not cost effective to have a personal GM for each group. Luckily Turbine took a different route, and created ways to make it feel like you had a GM with your group, and if you don't think the GM messages work, just wait till you're reading them, and trying to figure out if they are a trap, or a treasure.

    Another aspect of online games that goes against the Pen & Paper version, is the amount of fighting you do. When you get together with your friends and play a module, you'll have a few fights, or atleast it's much easier to say, "We rest for 8 hours", than to actually do it in an online persistant world. With the addition of spell points, and rest stones, I think turbine has solved this problem. I still get the action I desire from online games, and yet I also get that since of the importance of every single hit point. I still remember running through a dungeon with only 3 hitpoints, and battling many monsters, just wondering if I could make it alive. It was exhilarating.


    Read the whole thing at OGaming.
     
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