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EDGE - Tabletop RPGs & Game Design

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 6, 2013.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]EDGE has posted a new article about tabletop RPGs, and what they can teach us about videogame design.

    When I was but a lad, my true love was tabletop roleplaying games. Although I was into computer games, TRPGs were the ones that really opened the door in my mind marked 'Imagination' and left it open. Whole universes came to life in my head, and it was TRPGs that made me want to be a game designer.

    Fifteen-year-old me spent a lot of time rolling dice and drawing maps. He liked to play with possibilities, to invent and make games. Like many bright kids, he became adept at cramming in order to get past school exams, but spent the rest of his time daydreaming. He even got into trouble when, upon finishing an English exam with time to spare, his teacher caught him writing character sheet notes on the back of his test paper.

    Forty-year-old me looks back on those years with fondness, and also an enormous sense of fortune. Although I later separated from tabletop gaming, I owe it a phenomenal debt. Why? Well, because making TRPGs and other kinds of 'trad' games taught me why designing games involves more than a healthy imagination.​
     
    Last edited by a moderator: Sep 19, 2015
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