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Elder Scrolls Online - Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 5, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]CGM interviewed Matt Firor and Rich Lambert about The Elder Scrolls Online:

    [​IMG]

    10-Years Of The Elder Scrolls Online: Matt Firor & Rich Lambert Explain Past, Current & Future Development

    Time Flies When You're Having Fun

    Just before the anticipated console release of The Elder Scrolls Online: Gold Road, I was able to pick the minds of the director duo of Zenimax Studios' Matt Firor and Rich Lambert about everything regarding The Elder Scrolls Online. The directors gave fans a look behind the curtain on what it's like being on the development team of ESO for the past 10 years, the challenges the development team faced while making new content, and how the new Gold Road content will affect the game moving forward.

    I've been a fan of The Elder Scrolls Online for 10 years, which is longer than I've been writing for video games. After 10 years of working on ESO, did you think the game would make it this far?

    Matt Firor: You go into a project like this with the assumption it will because that's what you know games like this [MMOs] do when they catch on. I don't know if we were quite prepared for the level of success that we've had, but we certainly worked hard for it in the years right before and right after the launch. I don't think we expected it. We knew if we did our jobs right, we would be here.

    There have been a lot of quality-of-life implementations in The Elder Scrolls Online. Such as being able to join different factions and play additional races, my personal favourite; is being able to run at blazing speeds without having to wait for your stamina to recharge. There are also additions like riding trainer time cool-down reductions and reduced research times. Are you planning on adding more to cater to the new player?

    Rich Lambert: That's one of the things that we always try to do. We've got a giant list of things we would love to address in the future. Quality of life is a big part of that. There's a lot with The Elder Scrolls Online that we've added over 10 years. It's time for us to look at that and how it all coalesces and make sure that new players coming in understand all the aspects of ESO. I think that's probably a good way to summarize our focus moving forward.

    [...]
     
    Last edited by a moderator: Jul 5, 2024
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