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Feargus Urquhart Interview at GameSpot

Discussion in 'Game/SP News & Comments' started by NewsPro, Jan 6, 2004.

  1. NewsPro Gems: 30/31
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    (Originally posted by chevalier)

    GameSpot have posted a review with Feargus Urquhart, the former head of Black Isle Studios and now of Obsidian. The legendary developer speaks about the lay-offs in BIS, the future of their unfinished projects, Obsidian, Interplay and roleplaying genre in general. Here's an excerpt:

    GS: What do you think caused Interplay to lay off most of Black Isle's staff?

    Feargus Urquhart: I can only speculate based upon what I have heard going around the Internet and third-hand. However, it sounds like Interplay has decided to put all of its remaining development effort behind Fallout Brotherhood of Steel and the Exalted license. Both of those are console titles, while Black Isle was making a PC product. Plus, I would assume that Interplay could make more money in the short term by selling Fallout to another publisher and letting the team go than finishing the product.

    GS: Do you think the layoffs were a good decision, businesswise?

    FU: That's very hard to answer. I have heard from many people that the team was very certain that they could get Fallout 3 done, and I think most people would consider that Black Isle was a marketable brand. I'm sure there are smarter people than me who could comment on whether shutting down a division in that position was a good idea or not.


    Read the whole thing at GameSpot.
     
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