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Fighter/thief multi-class rule!!!

Discussion in 'BG2: Shadows of Amn (Classic)' started by Christian, May 9, 2001.

  1. Christian Gems: 7/31
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    [​IMG] I just start a game with an half-elf f/t mc, and I dont think that you can find better
    what do you think about it?
     
  2. Lord Praetor Munir Gems: 11/31
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    i think.. u might as well go figther/thief/mage... that would be an excellent combi.. since u can adjust ur tactics better... esp if ur going solo...
     
  3. kasio Gems: 7/31
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    Can you backstab as f/t?
    Can u put 5* to weap proficiency?
    Can u wear full plate?
    Do you progress (thac0, ac) by fighter table?
     
  4. Christian Gems: 7/31
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    if your wear a full plate you cant hide in shadow and open lock
    and you got the thaco of the fighter
    and yes you can backstab
    you can put 2 slot in
    and 3 in 2 weapon

    [This message has been edited by Christian (edited May 09, 2001).]

    [This message has been edited by Christian (edited May 09, 2001).]
     
  5. Earl Grey

    Earl Grey Mmm... hot tea! Veteran

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    Let's compare a mc Fighter/Thief with a dc Fighter/Thief.

    Premise:
    Fighter duals to Thief after level 9.

    Status is checked at 89,000 xp, 1,000,000 xp and 2,950,000 xp.

    * 89,000 xp *
    - mc F/T
    Level: F6/T7
    Max base HP's: 51
    THAC0: 15
    Thief skill points: 150

    - dc F/T
    Level: F7
    Max base HP's: 70
    THAC0: 14
    Thief skill points: None

    * 1,000,000 xp *
    - mc F/T
    Level: F10/T12
    Max base HP's: 78
    THAC0: 11
    Thief skill points: 250

    - dc F/T
    Level: F9/T13
    Max base HP's: 102
    THAC0: 12
    Thief skill points: 270

    * 2,950,000 xp *
    - mc F/T
    Level: F13/T16
    Max base HP's: 87
    THAC0: 8
    Thief skill points: 380

    - dc F/T
    Level: F9/T22
    Max base HP's: 120
    THAC0: 11
    Thief skill points: 450

    Note:
    These calculations were done hastily while I waited for my tea to boil so errors may well have crept in.

    Edited in later:
    Yep... this needed to be edited. Perhaps I should say something about the figures as well! :D

    - HP's:
    The undisputed advantage of a dual class F/T is the high HP's. How important is that? IMO it's not very important since the multi class gets good enough HP's.

    - Thief skill points:
    Dual classing eventually gives more, but multi classing makes thief skills available from the start. It can be argued that you don't need 300+ thief skill points. That is my opinion.

    - THAC0:
    Multi class begins roughly equal and later gets a better THAC0 and will also get more attacks per round since his Fighter class remains active.

    - Race:
    Multi class F/T can be any non-human race which is an advantage. I don't think Half-Elf is the best choice though.

    * My conclusion *
    Surprisingly - I'm a dual class fan - in this case I find the multi class to be better.
    Dc Thief/Fighter is another matter. F/M/T is also worth considering as Lord Praetor Munir
    said.

    [This message has been edited by Earl Grey (edited May 09, 2001).]
     
  6. Nobleman Gems: 27/31
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    After Playing A F/M/T as stated on a few post I am totally adicted! My non-cheat F/M/T can defeat the extreeeeeeemly over-hacked undead-hunter character with 245 hp that can be downloaded from http://www.baldursgatehaven.com/

    Have fun
     
  7. TIN_MAN Gems: 14/31
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    [​IMG] try a solo sorcerer and you'll see what true might is! :cool:
     
  8. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

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    A good fighter-thief results from the elven and halfling races. Their 19 dex & reace boni come in extremely handy when using missile weapons and improve thieving abilities too.

    The thief and the mc/ dc combos with it are IMHO the most interesting to play in the game. Ath the moment I´m very impressed from Imoens debut in the underdark - she swept the beholder dungeon almost alone (thanks cloak of reflection) and now performs great in the mindflayer dungeon ...

    Si in my exes mage-thiefs, fighter-thiefs, thiefs and fighter-mage thieves are great alltogether ... and without the x-cap the fmt would my char of choice ...

    [This message has been edited by Ragusa (edited May 10, 2001).]
     
  9. Lord Praetor Munir Gems: 11/31
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    oh come on.. F/Ts cant cast spells... and Half-lings are too short for my taste.. and too weak too
     
  10. Earl Grey

    Earl Grey Mmm... hot tea! Veteran

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    [​IMG] A few more F/T options:


    For reference: Multi-class Fighter/Thief
    Maxes out at Fig-13/Thi-16


    * Alternatives *
    - Multi-class Fighter/Mage/Thief
    Maxes out at Fig-11/Mag-12/Thi-14
    You get level 6 mage spells in exchange for ½ less attacks/round and 2 worse THAC0. You also give up some, at that level, only marginally useful thief points.
    Result: Superior to mc F/T.

    - Assassin-13 dc to Fighter
    Maxes out at Assassin-13/Fighter-17
    Result: Superior to mc F/T.

    - Swashbuckler-12 dc to Fighter
    Maxes out at Swashbuckler-12/Fighter-18
    Result: Superior to a mc F/T.
     
  11. Modjahed Gems: 14/31
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    Last edited by a moderator: Dec 23, 2017
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