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Goblins and Towers

Discussion in 'Icewind Dale (Classic)' started by Elvenblade, Mar 10, 2003.

  1. Elvenblade Gems: 14/31
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    [​IMG] Can anybody tell me why goblins are yellow in IWD1 and green in IWD2.
    It also seems that the towers in the Sewered Hand has switch places in IWD2.
    :confused: :confused: :p
     
  2. Taluntain

    Taluntain Resident Alpha and Omega Staff Member ★ SPS Account Holder Resourceful Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    Because the artists made them so?
     
  3. ejsmith Gems: 25/31
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    Yep. That's just how they drew them. And I dunno about the towers switching places. Everything was in the right spot as far as I could tell. They'd changed about the rooms a little, but not so much that you didn't recognize it.
     
  4. Icingdeath45 Gems: 12/31
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    The are green because the artsts drew them that color, and I didn't really notice the towers in a different place, the rooms were switched a little though.
     
  5. Morgoth

    Morgoth La lune ne garde aucune rancune Veteran

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    Well after IWD1, there was a huge battle between the yuan-ti´s and orcs.
    Even resulting in the use of WMD, nuclear weapons :eek: , these weapons were controlled by half-blind yuan-ti´s and they had mistaken goblins (who where on a holiday in the Severed hand) as orcs..
    So they attacked the severed hand, the radiation caused the goblins to go from yellow to green and throwing around some of the fingers of the hand.

    So the moral of the story, never trust a dutchie who is high on painkillers :roll: :spin: :roll:

    Ey silly question, silly answer
     
  6. Quicksylver Gems: 4/31
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