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Greyhawk: The Temple of Elemental Evil Forum Highlights

Discussion in 'Game/SP News & Comments' started by NewsPro, May 24, 2003.

  1. NewsPro Gems: 30/31
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    (Originally posted by Gopher)

    Here are today's Greyhawk: The Temple of Elemental Evil forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Tim Cain, Project Leader

    Gary Gygax o*n Prince Thrommel And Fragarach:

    Here is my question to Gary Gygax o*n the matter of Prince Thrommel and his sword Fragarach.

    I wrote:
    Prince Thrommel is in stasis in room 334. He is listed as a Paladin Lord, but no alignment, class or level information is given. His sword Fragarach is listed as Chaotic Good, and Lawful Goods take damage and pass out if they try to wield it. Does this mean Prince Thrommel is Chaotic Good as well, making Paladin Lord just a title? Or is Fragarach's description in error?

    To which Mr. Gygax replied:
    Heh. I was planning a CG Paladin, o*ne who didn't fit the mold. Because of circumstances I never got around to that, so the easiest and likely more interesting way of managing the dichotomy is to have the name "Paladin" as a title. Celtic myth-inspired swords just can't be of LG alignment, eh?


    Steve Moret, Lead Programmer

    Steve's take on it:

    My take o*n it, (keep in mind this isn't necessarily the Tim, or the Gygax, or the official, or the module way of looking at it) and I'm a neutral party here...

    Prince Thrommel was a Paladin Lord... not a Paladin. Fragarach is clearly chaotic, look at what it does! There is no lawfulness in that at all. He may have led paladins, but he himself needent obay their rules as strictly.

    But of course thats what I saw in my cheerios. But I add sugar...


    Hacking the Level Cap:

    While it would be very unlawful, (see the DMCA for why) and even if you could increase the level cap beyond 10, there are no new spells past the level cap, and some of the feats that you couldn't get until after level 10 (craft rod I think, and craft ring) aren't there.


    And here are today's posts by the Greyhawk team at the official Atari forums:

    Steve Moret, Lead Programmer

    Arena:

    Huy knows there isn't time but somehow he thinks he's going to sneak it in without me knowing. He has been told not to work o*n anything that is not in the schedule. If somehow we have plenty of free time and are ahead of schedule we can add it. But the way I see things right now we're barely squeezing by as it is.

    I refuse to let this game feature creap its way into another year.

    Maybe if we do another game we can add all the goodies we want (if that schedule permits), but right now our focus is o*n feature lock and an arena is not in that feature-set.
     
    Last edited by a moderator: Jan 4, 2018
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