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HLA revisions

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Silverstar, May 6, 2006.

  1. Silverstar Gems: 31/31
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    [​IMG] I remember seeing a mod which modified the HLA system, and offered all nw and unique and cool HLAs for ALL classes. Sorcerers learned new and cool destructive spells, paladins get holy type HLAs, etc. It sounded cool.

    My questions are:

    -Is it really worth it? Does it enhance game play, or just adds power to some classes while weakining some?
    -Will it run without problems with my heavily modded game? I also have oversight monk HLAs (which are cool)so I guess there may be a conflict.
    -Care to give me a link? I forgot where I found it and googled for half an hour but could not find it.

    Thank you.
     
  2. Goli Ironhead Gems: 16/31
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    I liked it myself, makes classes more unique and worth themselves.
    As for the conflict, there indeed may be, and probably will be to some degree. How much, I dunno, but it's probable.
    As for the link: http://www.final-exodus.net/~refinements/
    Guess you mean this?
     
  3. Silverstar Gems: 31/31
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    Thanks for the link, but download links do not work? 'Page can not be found.' Why?

    Also does anybody have any other idea about mod conflicts?
     
  4. Drew

    Drew Arrogant, contemptible, and obnoxious Adored Veteran

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    I think you'll be happy with the refinements monk HLA's. They are actually based off of Kish's work (with his permission), anyway, so there isn't that big of a difference. If you are dead set on using Kish's HLA table instead of the Refinements table, all you need to do is install Oversight after refinements. Here's a working link to the SHS download page.
     
  5. Silverstar Gems: 31/31
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    Wow, thank you very much for the link. I checked readme throughly and new HLAs are just too cool. But I am afraid it can cause bugs to my heavily modded game.

    FOr example, if I install these HLA tables, will it overwrite my oversight monk HLAs? Should I uninstall oversight monk HLAs, then install these new HLAs, then re-install Oversight part?
     
  6. Goli Ironhead Gems: 16/31
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    Not sure about the conflict. Since they both affect monk HLAs, there's bound to be something. Perhaps it will indeed overwrite, or then it may try to make them all applicable at once or something.
    Anyways, I dunno if both can be used at once.
     
  7. Drew

    Drew Arrogant, contemptible, and obnoxious Adored Veteran

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    You don't need to remove Kish's HLA tables since refinements will overwrite them for you. The only time you may notice something wierd is if you are already running a game with an HLA level monk. If you aren't, then you have nothing to worry about switching over to refinements. The same is true of the HLA's from rogue rebalancing, which the refinements crew actually suggests you install, anyway. (It isn't required......they just like it.)
     
  8. Silverstar Gems: 31/31
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    Oh thank you, thank you, you eased my mind. I got that mod, and a couple new and cool NPC mods too, and also Improved Summons mod, and new version of Quest Pack. I will install them all in wednesday night when I get home. And I will play non-stop till the sunday! YAY!

    Err, do you think I should obey an installing order?
     
  9. Goli Ironhead Gems: 16/31
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    None of the download links are working for me...
     
  10. Silverstar Gems: 31/31
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    Hey SHS download link worked very well for me, but your links are utterly broken, sorry.
     
  11. Drew

    Drew Arrogant, contemptible, and obnoxious Adored Veteran

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    As long as everything is Weidu, you should be OK. The only time you ever really need to be careful is when you are installing something that modifies an aspect of the game that you've already modified when the mods are Weidu.
     
  12. starwalker Gems: 16/31
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    So have you tried the refinement hla's for monks? Except for a couple that were over powered or screwed up I liked the Oversight HLA's and am wondering.

    Not that I found the Oversight HLA's that over powered myself mind you. They seemed on par with the others since some of them worked like spells and got hung up by time stop.

    I liked the Lunar Stance but I found it has a hang up. If it wears off before time stop does then the monk gets affected by the time stop so it takes some timing to work out. Like roughly the same time as you start casting the time stop spell. Although Lunar Stance and time stopping a dragon into oblivion is really cheesy. But hey your limited to only like 4 lunar stances anyway.

    the Flip Resistance could probably use some tweaking on it's length but I'd have to double check this. I didn't really use it. And Shadow Stance definitely needs tweaked down on the number of rounds it works.

    Otherwise I found it was just the monks themselves that carried most of their fire power. Not their HLA's. Smacking the crap out of things for an average of like 25 or 30 damage a hit for 5 hits when using just a 21 strength and the Gauntlets of Crushing. It wasn't hard to do 150 damage a round with no weapon with my monk. They carry some serious damage at high level. If I'd had access to fighter HLA's I probably wouldn't take a fighter anymore.

    But anyway. How do the refinements monk HLA's compare to the Oversight HLA's in actual use?

    [ May 11, 2006, 09:48: Message edited by: starwalker ]
     
  13. Drew

    Drew Arrogant, contemptible, and obnoxious Adored Veteran

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    To put it bluntly, the monk HLA's aren't quite as "good" with refinements. While based on Kish's work, durations have been tweaked and overall effectiveness of a few has been toned down somewhat. In general, you will find that refinements HLA's are really balanced from class to class. I would say that Kish's HLA's are really well balanced with the other unmodded HLA's. The Refinements HLA's, on the other hand, are really well balanced with each other.
     
  14. starwalker Gems: 16/31
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    So the Refinements HLA's only work all together? I suppose you have to install all of them all at once then?

    I'd really like to see a couple of Kish's fixed and that's it. That shadow Stance is just rediculous. If it had a duration that was only at or maybe double of what the one for lunar stance is that would be nice.

    I think that the Dragon Punch would be over powered if it worked through the time stop. But luckily it's another spell like power so it doesn't do any good in time stop. Bonus to the enemies and things like Sendai if your attacking one of her spell caster forms in time stop because you can't hit them. The fact that it doesn't work in time stop really doesn't make it any worse than Spell Strike at least.

    And it could have been something I did but I think the Flip resistances lasted way too long as well. I didn't really use that power anyway.
     
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