1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

How to get camera control to work?

Discussion in 'Neverwinter Nights (Classic)' started by Acleacius, Oct 21, 2004.

  1. Acleacius Gems: 1/31
    Latest gem: Turquoise


    Veteran

    Joined:
    Jul 24, 2001
    Messages:
    5
    Likes Received:
    0
    Can someone explan these instructions?

    Installation:

    Import camera_control.erf into your module. Change your Module Properties for OnActivateItem to the included script "camera_control", or just add that script to your current OnActivateItem script if you're using other scripts already.


    I can do text edit, also the only .erf files I see in the NWN dir are in the texturepacks dir, not the modules dir. I dont know where/how to change, Module Properties for OnActivateItem.

    Thanks for any help.
     
  2. Blackthorne TA

    Blackthorne TA Master in his Own Mind Staff Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    Oct 19, 2000
    Messages:
    10,415
    Media:
    40
    Likes Received:
    232
    Gender:
    Male
    Run the toolset.

    Open the module you want to add this .erf to.

    Click on the File menu and choose Import.

    Choose camera_control.erf to import.

    Click on the Edit menu and choose Module Properties.

    Click on the Events tab.

    In the dropdown list next to OnActivateItem select camera_control.

    Click OK.

    Mind you I haven't done this or used this script, but that's what the instructions say to me.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.