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Icewind Dale II Interview at Game Central

Discussion in 'Game/SP News & Comments' started by NewsPro, Mar 14, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Mollusken)

    PC Game Central has asked Icewind Dale II's line producer Kevin Osburn a few questions about the game.

    What is Icewind Dale II going to offer that the first game did not?

    IWD2 will offer the player a variety of different things, from new 3rd Edition D&D rules we have implemented, a new interface, and wider variety of player scripts. Also we have taken a lot of puzzle situations from Trials of the Luremaster, our free dungeon set for Heart of Winter, and implemented more of these types of puzzles into IWD2. We are trying to provide a mixture of both elements from IWD playing style and TOTL playing style, while adding some new elements that were not seen in previous IWD games. We will also be including new player character races, and subraces (never before seen in IE games).

    How is development of IWD II coming along? What has been completed and what is left to do?

    Right now we're in the QA process, which is testing the game and nailing out all the bugs we can. We are also focusing on balancing everything, which is a huge task for our QA team. We are also trying to finalize the GUI, which should be finished soon.

    What system requirements are you shooting for?

    Below are the required and recommended system requirements for Icewind Dale II. These are of course, subject to change.

    Required: Recommended:
    Pentium II 300 Pentium II 350
    32MB RAM 64 MB RAM
    8x CD-ROM 8x CD-ROM


    Read the whole interview at PC Game Central.
     
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