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Icewind Dale II Interview

Discussion in 'Game/SP News & Comments' started by NewsPro, Feb 5, 2002.

  1. NewsPro Gems: 30/31
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    (Originally posted by Darien)

    RPGVault has interviewed J.E. Sawyer about the sequel to Icewind Dale. Sawyer talks about the storyline, gameplay, and how some of the 3E rules are implemented in the game.

    Jonric: Will there be other changes or additions related to the 3E rules? And will there be any that arise from other sources or influences?

    J.E. Sawyer:
    We are also incorporating kits and sub-races. The former are specific to 2nd Edition and the latter have been around since Unearthed Arcana. Both are being implemented so that they will be as appealing as any core class or race. I have been adamant about striving for balance between the core classes and kits and core races and sub-races. Many of the kits are modified versions of what appeared in Baldur's Gate II. At least one of the kits from each class group has been entirely replaced with one kit specifically for Icewind Dale II. For example, the Berserker and priest of Talos from Baldur's Gate II have been replaced by the Mercenary and the Dreadmaster of Bane.

    There are a few new spells in the game that were taken from the 3E Player's Handbook and the new Forgotten Realms supplements (Flensing, Gedlee's Electric Loop and others). We are also working on changing the mechanics for interrupting spellcasting and turning undead to model the way they are handled in 3E.


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