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Icewind Dale II Reviews

Discussion in 'Game/SP News & Comments' started by NewsPro, Sep 24, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Mollusken)

    Ogre's Network (4/5)

    Icewind Dale II runs on the Infinity Engine created originally for Baldur’s Gate back in 1997. To some extent the game shows its age; there isn’t a single 3d effect in the game. That said, they finally fixed the interface. Now it sits tightly at the bottom of the screen. It can also shrink down in size, or disappear entirely. Though you might want to keep the text window open to see the sometimes vital information displayed there. Additionally, each character can carry more items in their inventory than before.

    ZenGamer (9/10)

    Icewind Dale 2 is one of the rare sequels that somehow manages to eclipse its predecessor. It is certainly not perfect, with too much emphasis on combat, clunky performance at high resolutions, and some simply mind bogglingly frustrating and unnecessary puzzles (shame on the brilliant guys at Black Isle for making us suffer through that forest). Still, for my money it is just a tad bit more fun than any of the other RPG’s this year, and that includes the ambitious fully three dimensional Neverwinter Nights (also AD&D with 3E rules), and the huge, innovative, brilliant third person RPG Morrowind. For all that is new and different, there is still the comfort of the Infinity Engine, fitting like a comfortable glove when you need an RPG fix. Black Isle is a development house of RPG genius’s, and I can only hope that Icewind Dale 2 is not their last hurrah. RPG fans would be crazy to miss out on this game.
     
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