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Improved Asylum Party

Discussion in 'BG2: Throne of Bhaal (Classic)' started by Silverstar, Jan 10, 2006.

  1. Silverstar Gems: 31/31
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    [​IMG] Well I have Improved Asylum mod, it made the asylum more difficult with unique encounters and all, and I really love the mod. However, the mod also puts a coolo beyond words adventurer party in to asylum as well, they are NOT hostile, but they are simply said, overpowered to the being of godlike. They have by all means BEST unique items in the entire game, and their levels rock.

    There is one female mage(she is level 50!) Drucilia, a Ranger like elven female, a drow mage who is ALWAYS invisible thanks to 'Staff of True Magi' he holds, a nasty, nasty dwarf warrior, who wields a +5 vorpal axe, his armor makes him improved haste constantly. They have nasty tricks as well. Mages cast Time Stop, and thanks to one item that female ranger dual-wielding two nasty blades are conveniently imune to it, keeps bashing my party right in a TS. One blade does +5 cold, electric, fire, and some more damage (this means +40 damage on insane difficulty with each strike). Other blade is even nastier, it drains 3 CHA permanently, no save is allowed. 3-4 strikes and the NPC is DEAD. Permanently. I try to ressurect them, but since their CHA is 0, they die instantly. Mage guys cast NEVER ENDING consecutive Time Stops, and ambush with ABDHW, Comets, and Planetars. AGH!

    I always avoided them up to now. But this time I tried to attack them and teach them a lesson!

    My party is, big me, Druidic Sorcerer, a custom F/M/T, Jaheira, Minsc and Boo, Immy, and Viccy. (I made her a strong F/C)

    Luckily, the female mage's protections were gone. My F/T/M put many traps around, and started the battle by back-stabbing the bitch! He did 87 damage! Sweet! Female mage was NEAR DEATH but they all became hostile and mage's contingenies kicked in. At the same time traps wounded the crazy dwarf, and he went on to take Viccy. There were stoneskinned Immy, Jaheira, F/M/T BUT he went for un-protected Viccy. SO Viccy ran, and dwarf followed him, my fighters went for him while the mages were busy casting something (TS), Ranger girl was busy with my summonings, and my DS was protected by SoM's invisibility. (he had SI:Divination conveniently)

    THEN the screen got blacked out, and Bodhi came with a few vampires and those nasty guards. AAAAH it was a part of Unfnished Business, but damn! She attacked my DS, I unleashed a sequencer:3 skull traps, which killed the vampires and injured Bodhi, who luckily decided to flee. Whew. I turned invisible again.

    By that time the drow mage casted a TS. Time stopped. Luckily, my fighters were far, far away. And my DS was invisible. So that deadly ranger couldn't find any of us, she kept killing my summonings, drow summoned a Planetar, and unleashed ABDHWs, Comets on him. Time Returned normal. I was in trouble, as Planetar saw through my invisibilty and came to attack me with his vorpal sword. GASP! My DS ran to next room and closed the door! Planetar stayed there. My guys slaughtered the crazy dwarf by that time (Viccy had to gulp an inv. potion to save her black skin.)

    So there were only Rnager girl, drow mage (who is always invisible) and near death female chick. But I knew drow mage has a nasty tendency to heal everybody when he sees no one, so my DS casted a PfromMagic weapons and entered the room. Immediately the palnetar started bashing, to no effect. I released a fireball from my wand, and it killed the bitchy level 50 mage woman! YAY! sIt gave me 50K+ XP! I retreated again. And saved.

    Waited a little for the Planetar get unsummoned. Now there were only ranger girl and drow mage. My fighters lured the ranger girl and we eventually managed to kill her. (via CF+5's stun ability) while drow guy wasted spells on my DS (he had Spell Trap)

    This was a mistake. Ranger girl was the wife of the drow guy. He went combat RAGE.
    Imprisonment on all my party! Further, a strange lightning stroke on everybody and killed them PERMANENTLY. My DS died all of a sudden too! Now...what the hell was that?

    Ok, reloaded, I learned I HAVE to kill drow guy first.

    My fighters lured the ranger girl and locked her in the library. Nice.

    BUT, I can'T kill the drow guy!

    He wears a nasty robe. A very nasty robe. Robe of Mystra. Its stats are:
    Immunity to TS, Imprisonment, up to 6th level spells, poison, any direct spell targeted at the wielder, immunity to weapons +3, and grants many bonus spells.

    He casts a spell, then turns invisible with his Staff of True Magi.

    Just HOW am I supposed to beat him? He is INVINCIBLE!

    He was out of spells, so him and my DS got into a staff-fighting. He hit and dispelled my protections, I rolled a 14, and missed. GREAT!

    With some effort, I scored a critical hit (what is his AC anyway?) and it said: Weapon Ineefective! What the heck? He does NOT have a PrFromMagical Weapons, I am SURE of it. His robe protects up to +3 weapons, shouldn'T SoM hit as a +5 and dispel him? It didn't!

    My F/M/T attacked via CF+5 and even it didn't hit him:Weapon Ineefective!

    I unleashed a Spell Trigger:Breach, Lower Resistx2. No effect.

    HOW can he be killed? I WAS about to cry. I am so desperate! He is immune to everything! I casted a Creeping Doom. And he Magic Resistanced it! (he is drow with spiffy items!)

    Please help me! I couldn't kill him and left the room. I wanna kill him and his ranger chick, their loot is AWESOME! Please help me! I need your ideas!

    Thanks all in advance!
     
  2. starwalker Gems: 16/31
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    Damn Silverstar. You can't beat it and you expect us to? Your the one I'd turn to if I was ever crazy enough to download a vastly overpowered cheating mod.
     
  3. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    A bit late perhaps, but wouldn't traps work against him? As far as I know, traps don't care for invisibility, resistances or immunities.
     
  4. Silverstar Gems: 31/31
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    But my set traps already punched the dwarf.

    I think only way is:Chain Contingency to nearest enemy, 3 Pierce Shield. This will give him 0 MR and dispel his heavy spell protections. Then Creeping Doom+ABDHW can kill him. Only, I was not that high level at that time and I don't think it is possible.

    My DS is level 20 now. I think he can kill them fast, he is a power to behold. Easily kills ANYBODY via Chain Contingency and Time Stops. He casts LOTS of spells and has a great variety.

    Too bad I can'T come back. Do you know the area code of the asylum level? I REALLY want to make a pay-back. :D
     
  5. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    Unless you spend all your traps on the dwarf, can't you set a few more and lure him into them?

    If the Asylum is the same thing as Spellhold, the entrance map is ar1500. Inner spellhold and the labyrinth is ar1512 to ar1516.
     
  6. Ofelix

    Ofelix The world changes, we do not, what irony!

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    What's the fun in having such an encounter? I mean it's clearly overpowered beyond normal human. It's like okay let's out a goblin against a Dracolich and pray the goblin win. Yaaayyyyy no fun at all.

    Damn I had enough trouble with normal Spellhold...
     
  7. Silverstar Gems: 31/31
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    Well maybe I could set more traps with my trusted F/M/T...wouldn't his stoneskins and other prtections stop it? I am just newbie to trapping mind you.

    @Ofelix,
    Well I have many other mods which enhance the difficulty in nearly every battle. And I play on insane. I just love my PC and NPCs getting butchered often. BTW I am NO masochist. :)
     
  8. henkie

    henkie Hammertime Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

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    I think traps bypass any and all protections. I know for a fact that Abizigal with his stoneskins and whatever he conjures up in his first spell triggers as a dragon was no match for my traps. Same goes for Draconis, btw, so traps do get triggered by invisible enemies.

    The problem will most likely be that spellcasters prefer to stand rooted in one spot, in stead of following you into your traps. Unless he tries to maze you or perform some other spell which requires his proximity to you. And if he does refuse to move from his spot, you can always go CC on him.
     
  9. starwalker Gems: 16/31
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    Draconis doesn't use stone skin that I recall. That could be part of the reason why your traps on him. And Abizagal in the unmodified game doesn't use any but those in his initial trigger. None of which actually stop you from hitting him unless you got really crappy weapons which wouldn't stop your traps anyway.

    You'd have to ask one of the guys that like to trap anything and everything if they go through stone skin though. I haven't tried.
     
  10. Rastor Gems: 30/31
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    The mage casts Absolute Immunity on himself whenever he is attacked in melee.

    Here's a strategy for you (from Chris Nourse):

     
  11. thetruth Gems: 11/31
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    I have fought this party once and I managed to kill all of them except Breudaeyal.Invisibility and dividing the enemies make the battle much easier than it seems.I was soloing a fighter so I couldn't use any spells, BUT the only way I have found to damage Breudaeyal was the necklace of missiles !! Its fireballs could damage him when bypassed his high MR (about 1 every 6-7 fireballs).But naturally it was not enough to kill him since the necklace has only 25 charges.I would suggest to try using sunfire (ignores MR).Maybe it could be possible to kill him this way besides what Rastor suggested.

    As about their weapons and their other equipment,I wouldn't suggest using them.They are too overpowered.
     
  12. Yoshimo's Heart Gems: 13/31
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    I hear bolt of glory avoids magic resistance so maby try that too though you would need a lot of them to kill him.
     
  13. Silverstar Gems: 31/31
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    Sorrry guys but his robe makes him immune up to 6th level spells so no sunfire, no bolt of glory.

    That strategy is useful though Rastor. If I get Keldorn ever (he makes my battles too easy to my liking) I will do it. Thanks.
     
  14. Lady Constance Gems: 2/31
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    I know this is going to sound like exactly what it is, and that is a whole bunch of CHEESE, but have you ever thought of maybe Ctrl-Y'ing this dude until you can regroup and find a different strategy? This way you will get to find out exactly what there is to be gained for thing such as treasure, etc. The only disadvantage is that you will not gain the experience points, which you probably know.

    Me, I do not have this particular Mod installed, but will say this... I do have Improved Demogorgon, Improved Abazagail, Improved Sendai. The Improved Sendai , IMO, is easier than the original battle, so I have uninstalled that Mod. In regular game play, I felt that the Demogorgon was fairly easy to take down with the use of energy blades.

    I have yet to install this Mod (BTW, thank you for mentioning it in this post, sounds like something I might just try), but I have also been one who will sometimes play the game through on INSANE mode. I would tend to think if you are playing on insane mode it will make the mods run on insane too, and have occassionally taken the advice of lowering the difficulty during a particular battle.

    I will never forget the first time I tried taking down Firkragg in normal game play. I had been in the sewers, and had got the wand of Ressurrection from Merketh who was holding Haer hostage. I found out that that sucker will also completely heal someone who is near death ( ok, so some more cheese), and I went in there, had Firkragg turn hostile, and in seconds had my entire party with the exception of my PC ( who I made run away and cower near the entrance to the lair), who happened to be a swashbuckler, and Anomen, who I had equipped with the RoR and the +3 Sling from the temple ruins outside the Ummar Hills, and Ano took Firkragg down just about all by himself.

    I would say that now that you have played the battle through, you know whats coming, and can prepare yourself for a good future battle.

    Just recently, I decided to play a CN fighter, and sided with Bodhi. Let me just say Aran Linvail puts up one heck of a battle on insane mode. :)
     
  15. Dendri Gems: 20/31
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    I am too lazy to go into details, but I take down that party by a tactic of drawing them out one by one, locking Anastasia away... and finishing Breu-dingens with some serious cheese, involving the Ring of the Ram and a gem bag. More specifically - I repeatedly recharge the RotR by putting it in the gem bag. Much patience is required until the drow finally takes damage from the ring and eventually dies. But it's worth the hassle.

    The way I handle it is perhaps not what Rastor would like for his work... but it's the only way I could prevail over Breu and his flunkies. Especially since I go after Imoen as soon as possible, meaning my party is of a very low level overall.
     
  16. omnigodly Gems: 17/31
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    Improved mantle? He's immune to +5 and below weapons? Carsomyr +6? That's all that comes to mind.
     
  17. starwalker Gems: 16/31
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    Carsomyr +6 isn't available unless you bring it in from ToB. and if your going to do that there are a few +6 weapons in ToB. Though perhaps Carsomyr's dispelling works on that spell or something. If that's true the staff of the Magi might be able to do that as well.
     
  18. Stu Gems: 20/31
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    Try imprisonment. Then you can rest and cast traps under the point where he dissapeared. Freedom and violla.
    The fifth level priest spell magic resistance SETS magic resistance, so you could bring the drow's MR down to 40% (if you are at 20th lvl) - this spell ignores MR (because it is 'blue') but it may be stopped by 'can't get hit by lvl6 or lower spells' bit - just try it i guess. Strength may be another useful thing (if it works) as it SETS the targets strength at 18/50 which will probably be lower that the actual strength.

    Since ypu don't have the improved Hallowed Redeemer you may want to try out one of the Fireshields (same idea, but again I'm not sure if the effects are affected by MR, or the >6 lvl spell thingy)

    If you have access to the 9th lvl wizard spell you could try and stat drain him to death - just turn into a mind flayer and reduce his Int to 0. AFAIK this *should* work.

    Dragons Breath bypasses MR, so if you have access to it 10d10 (assuming he makes the save).

    Crossbow of searing might help - it adds a few points of fire dammage that go through anything (even if the bolts don't) - for example if a mage has stoneskin the bolt will do no damage (it will dispell a skin) but the extra fire damage will go through. <- it's worth a shot.

    Other than that Ring of the Ram and Ring of Energy should work.
    [Edit] Black Blade of disaster hits as +6 and level drains, so if you have it...
     
  19. Warmonger Gems: 5/31
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    If you're already using mods, try the Spellpack - Teleport allows you directly move to previously visited areas. So you wil be able to beat Drow with Carsomyr, Ixil and other stuff which I don't remember.

    EDIT: Both Teleport (which turned out to be single mod) and Carsomyr don't work here.

    [ January 24, 2006, 22:17: Message edited by: Warmonger ]
     
  20. Warmonger Gems: 5/31
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    If someone is still interested, this Beasomebody loses his protection after resting so can be killed by Ring of The Ram, Redeemer or Trap.
    But still don't know, why he gets it.
     
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