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Inquisitor vs F/M

Discussion in 'BG2: Throne of Bhaal (Classic)' started by casey, Dec 7, 2003.

  1. casey Gems: 15/31
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    Ok this is a simple "who would win in a fight out of" topic between Inquisitor and the F/M

    Ok who would be best in:

    Early game: XP 1-2.9 Million
    Mid game: XP 2.9-4 Million
    Late game: XP 4-6 Million

    Keep in mind while posting that all the Inquisitor need to do to be Immune to magic is weild the Carsomyr and drink one of those 50% MR resistance potions from the Ust Natha.
     
  2. Sparhawk the Pandion Gems: 14/31
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    That MR trick is not supposed to work, so I'm not sure if you'd want to include it.

    Pretty much anything the F/M threw up could be destroyed by the uberdispel, couldn't it? Though if the F/M had Staff of the Magi he/she could just keep going invisible and getting a hit in before going invisible again.
     
  3. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Inquisitor also has ubertruesight.

    If the F/M had 9th level spells, he could win by using timestop together with alacrity and robe of Vecna. Then, there are those uberspells which come as HLAs. In fact, even a good load of magic missiles would do.
     
  4. Leslie Gems: 3/31
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    SI: Abjuration and Inquisitor dispel is worthless.

    F/M anytime - my two cents. ;)
     
  5. casey Gems: 15/31
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    But all those MM's and incredible superhuman damaging spells are useless against Potentially magic immune Inquisitors.

    Lower MR? well if the Inquisitor has 90% MR on top of all the other potions and such that help resist magic you can get over 200% MR, good luck lowering all that MR :thumb: oh and then there is also the Cloak of mirroring. And correct me if I'm wrong but since having over 100% resistance to physical attacks makes succesful hits actually heal the person who is been hit would the same apply for magic damage?
    But when all else fails the F/M still has Imprisionment to fall back on, heh.

    Ah I just read Leslies post and now see why the F/M would win (does Spell Immunity affect the Inquisitors Dispel Magic?). But you have to admit Inquisitors is still a great kit.
     
  6. Deathmaster Gems: 7/31
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    all it would take is a simple timestop, and the inquisitor is doomed. After that there is an infinite number of ways the f/m could dispatch you.

    To name a few.
    1. Simulacrum, and with your now 2 F/M, you should have enough Lower MR to lower the Inquisitor MR enough to start blasting spells.
    2. Anyone heard of the Black Blade of Disaster, this on a F/M totally owns, with greater Whirland equals 1 dead Inquisitor.
    3. Numerous summons, so the F/M can buy some time to do whatever he wants.

    For the inquisitor to win, the F/M would have to be slow off the mark, as that dispel is lethal.
     
  7. fade Gems: 13/31
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    You could also summon some Mordenkainen's Swords. Immune to physical damage, and provides some nice damage when they actually hit.
     
  8. casey Gems: 15/31
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    F/M's are great after they can Alicricity/Timestop but they have to wait until ToB in a full party and even then they don't get to do that until about 1/4-1/2 way through in my expirience, and how long do they have to wait before getting any decent summoning spells, by the time they can cast Mords sword the Inquisitor would be level 15 or so.

    My opinion is that Inquisitors would be on level ground with F/M's until The F/M hit's the SoA XP cap, what with all the way's the Inquisitor can ignore magic attacks and not have any serious problems with most summons along with innate ability's, but after that his use has expired ;)

    And in solo it's F/Ms "almost" from the word go :)
     
  9. Mayfairy Gems: 8/31
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    This might be a little off-topic but what the heck. I haven't played that far yet, but doesn't Limited wish and Timestop give you unlimited time stops?
     
  10. Sparhawk the Pandion Gems: 14/31
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    But that's random isn't it? So you could expend your entire Time Stop trying to get another one and fail.

    Do the potions of MR etc stack on Carsomyr? That's supposed to set your MR to 50%, but I'm not sure if the potions would go on top, even if reequipping Carsomyr. Same deal with Lower Resistance.

    Perhaps MMM could kill off a mega-resisting paladin anyways...are they affected by MR?

    The SoM sends you invisible upon equipping, so you could use that; every time the invisibility is dispeled, reequip and you'll disappear again. Keep doing that until the Inquisitor has run out of True Sights.
     
  11. Strifestrike Gems: 7/31
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    F/M loses early. Mid and up he wins easily with spell immunity ab, spell immunity div and improved invisibility. Improved haste and put that dual wielding F/M into action.
     
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