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Larian Studios - Baldur's Gate, Fallout and Ultima

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 14, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]PC Gamer reports that Swen Vincke was interested in three major game series to work on:

    [​IMG]

    Larian CEO Swen Vincke says there were only two other RPG series he was interested in working on if he couldn't get Baldur's Gate: Fallout and Ultima

    Vincke "felt like there was a glass ceiling" holding Larian back, and he wanted a big title to break through it.

    It's hard to overstate how big Baldur's Gate 3 is. It's a massive sales hit, it claimed all the awards, and it turned Larian, already a well-respected studio thanks to its outstanding Divinity: Original Sin games, into RPG royalty. I think it's fair to say that nobody could have predicted this, but in the latest issue of Edge (via GamesRadar), Larian CEO Swen Vincke said he had big ambitions for the studio, and that there were only three games he felt could make it happen.

    The Divinity games are great, and they carry a lot of weight among dedicated RPG fans, but they don't have the brand recognition of Baldur's Gate, and more broadly, Dungeons and Dragons. Vincke felt that snagging the rights to work on an established property like that would work for Larian on a couple levels: "It would be great for attracting other people to the studio," he said, and it would also-hopefully-elevate Larian into the big leagues.

    "I felt like there was a glass ceiling that we wouldn't be able to break through unless we have triple-A production values, budget, marketing, all the triple-A things," Vincke said. And only a few big-name games could make that happen.

    "It would have been Ultima, it would have been Fallout, it would have been Baldur's Gate," he said. "There was not a lot to choose from."

    [...]
     
    Last edited by a moderator: Jul 14, 2024
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