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Last Week's Poll's Results

Discussion in 'Game/SP News & Comments' started by NewsPro, Aug 31, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Sorcerer)

    What we asked:

    Q: Now that Neverwinter Nights has been released, some gamers' allegiance to the venerable Infinity Engine has shifted in favour of NWN's Aurora engine. Which is your favourite?
    (450 votes total)

    Old school Infinity Engine (BG2, IWD2 etc.) (251) 56%
    I like both equally (122) 27%
    New generation Aurora (NWN) (77) 17%

    The poll results show quite clearly that the Neverwinter Nights engine has a lot to live up to. Having seen so many excellent games made with the (now) classic Infinity Engine, players' emotional attachment to it is definitely huge. Aurora's design which does not allow for a whole party (unlike IE's), and the hardly memorable single player campaign of Neverwinter Nights are off to a bad start in this long-term remembrance competition. While there is certainly a lot going on in the NWN area in terms of fan-created content, I also expect BioWare to come up with some more roleplaying modules in the future, since the official campaign was really more of a cross between Diablo and Baldur's Gate than the promised roleplaying experience. Only time will tell why Neverwinter Nights will stay in our memories - because of excellently crafted roleplaying experiences or because of tons of custom content with little substance.

    In any event , here is what the poll outcome looks like:

    More than half of the people who voted (56%) say that the old school Infinity Engine remains their favourite, with games such as Baldur's Gate 2 and Icewind Dale 2 being the pinnacle of the engine's use.

    27% of poll participants take no sides but feel that both the old and new engines are equally good.

    Finally, only 17% of those who voted in the poll feel that the new generation Aurora engine beats the good old Infinity as their favourite.

    - Current Poll
    - Previous Polls
     
    Last edited by a moderator: Jan 1, 2018
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